pre-turn
- Start GL prebuild in Tikal. It has no fresh water, but it is still our second best city after Grumpus Prime because it has some BGs and can take cows from the capital while freshwater cities have mostly plains.
- We can get the lux down by a notch simply by reassigning citizens in the capital to roaded tiles (the SoZ still completes in 1 turn). I do it and also give one cow to Tikal.
IBT
- A portuguese galley shows up.
- The SoZ is built in Grumpus Prime
- I decide to start building settlers in the capital again. It was not very clear from the screenshots, but now i see that settling west does indeed shorten the front significantly, so i'll go for it even though i don't like the land there.
1475
- Declare war on Portugal. We have 3 wars now and the orange borders are very close.
- Bombard 3 iroquois warriors with cats and kill them with javs, and
We also get one worker
- Make an army, decide to fill it with ACs after the statue converts some elephants to horses.
- I decide to switch settler builds in towns other then the capital to something else because they will take a long time to restore the population and i want them to be productive.
IBT
- Portuguese drop an archer near an undefended city that can only be reinforced by warriors.
1450
- I loose a warrior attacking the portuguese archer and pull 2 warriors inside for protection. We are short of units now, but i hope it'll improve after we get some ACs and some javs from towns that are currently building barracks.
IBT
- 5 iroquois warriors die at tikal and another one becomes a slave, port archer retreats to heal.
1400
- We enslave a spanish archer, but the spanish are moving more forces towards Bonampac. I'll try to reinforce it a bit, but this will be tough.
IBT
- We enslave a spanish archer at Bonampac, other spanish units don't attack.
1375
- We discover Writing. We can still get a tech or 2 before the GL build completes, but i don't see anything we need urgently.
IBT
- We enslave one more archer at Bonampac, but some horses show up there. It is tempting to pop-rush after joining the slave, but IIRC the citizen killed will be native and the remaining one will be spanish and this is not good.
- Our first AC is ready, i don't put it into the army yet as 1-unit armies are too risky
1350
- I irrigated one of the previously mined cows so that we can have +5fpt in both Grumpus Prime and Tikal. GP can build a settler and a jav every 8 turns. I don't think a granary makes sense when we are so much short of units.
- Enslave 2 iroquois warriors. We already have 14 slaves
. Using javs in AW looks like a good idea
IBT
- Kill a spanish archer, retreat a spanish horse.
1325
- Kill 2 more spanish units.
1300
- Settle a city in the west. We see orange borders again, but still no contact possible. We may soon be in trouble though as our western area is extremely poorly defended. I start moving some jags there, but most of them should stay in the east if we want to be safe from the spanish.
IBT
- Spaniards don't attack, but move deeper into our territory, propably that is because i put too many defenders into Bonampac and we have some undefended cities.
1275
- Kill 2 spaniards and get another MGL
- I think this one should make a jav army.
IBT
- We loose a jav, had to leave them in the open to prevent tiles from pillaging.
1250
- Our defenses are paper thin. It'll be difficult to survive. The iroquois were quiet during my turns, but the spanish were constantly sending waves of archers and horsemen. After we get contact with the orange people things will get really ugly. The 2 armies may help us though. Now both are empty because all units were busy gighting the spanish. Our second AC will be done next turn and we can make a 2AC army. There is a settler in the west, i think we should settle on the hill at CxC, otherwise we risk to get the contact. The jag/settler factory will propably be broken as good tiles will be blocked, but i doubt that building more settlers now is wise as we have not enough units to protect current cities. There are some spots on teh coast that we can fill though.
Our "core":
Our undefended western territories:
http://www.civfanatics.net/uploads10/Handy21_1250_BC.SAV