Gold maintenance does contribute to unhappiness from poverty.
Typo?
Gold maintenance does contribute to unhappiness from poverty.
Yes, edited. SorryTypo?
I think manually doing specialists is important because the city governor is especially bad at specialists. He LOVES merchants for some reason.@CrazyG Okay that was definitely one of the puzzle pieces I was missing in terms of specialists, I think that is a good jump off point is to teach myself how to manually assign specialists. I did not know about the gold maintenance affecting poverty, that will allow me to think more tactically about what buildings really need to be in a certain city and not click the icons the governor(?) recommends.
Agreed. Even though the governors have gotten much better. They at least focus on writers and artists as much as possible. (Which they should) I'll sometimes alternate between times I'm using them manually or certain time periods where the governor's do exactly what I like. I also feel that merchants are one of the weaker great people. It's good to use the specialists early when you really need the income. But then I tend to slow down and maybe even stop using them completely.I think manually doing specialists is important because the city governor is especially bad at specialists. He LOVES merchants for some reason.
I don't mean to interrupt because I look forward to his answer as well. He's one of the pros here...@CrazyG Okay so then is the local poverty score is based on the gold yields (or lack thereof) from tiles in the city itself? So if I have no improved resources that provide gold, a city will complain they are broke? Sorry, I have no idea why I can't grasp this. I even went back and re-read the stickied beginners guide.
It's local poverty (they are all local), based on that city's and that city's .@CrazyG Okay so then is the local poverty score is based on the gold yields (or lack thereof) from tiles in the city itself? So if I have no improved resources that provide gold, a city will complain they are broke? Sorry, I have no idea why I can't grasp this. I even went back and re-read the stickied beginners guide.
Then, it gets decreased by a few things. Progress gives -10% to all of them, I think walls lower them too. Overall I find these effects fairly weak.
The -10% aspect is minor but the rest of the policy is good, you get 1 per city and 1 per 10. My big point was just that in general I find those % modifiers (Walls, progress, fealty has one, there are many others) less important than the flat -1 tend to be.Just curious about Progress. Do you find happiness with Progress a little weak on happiness and require a lot of investments like Public Works and such? I'm doing a playthrough and the unhappiness feels rough like Poverty early on.
The -10% aspect is minor but the rest of the policy is good, you get 1 per city and 1 per 10. My big point was just that in general I find those % modifiers (Walls, progress, fealty has one, there are many others) less important than the flat -1 tend to be.
I think happiness is one of progress's few advantages.
Nope I just missed the changeThe UI says 1 per 15. Is that wrong?
The UI says 1 per 15. Is that wrong?
I actually find the percentage needs reduction effects strong. A Public Works gives a -15% to all needs (= 3 walls), and that can easily reduce a city's unhappiness from max to ~3.
Great! Yes, That's one thing I found amazing is how helpful everyone on this site is. Basically anyone here is an enthusiast for this game and loves to just babble about it lolI can report some great progress using the tips you all gave me. I starting playing a more conservative approach to how many / how quickly cities I was settling and focused internal TRs over external. Only downside is AI notices that and forward settles me and starts blocking me off, but I can always burn them down later
I started being friendlier and engaging with other friendly civs for luxuries. My unhappiness due to poverty has plummeted and I am now paying attention to my specialists and turning them on and off as I see fit (whether or not I'm doing it right, at least my happiness is better).
Thanks again