Has anyone here suffered the "God's Blessing" in battle situation?

Civ3Lover

Chieftain
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May 8, 2002
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Loomis, California
An egyptian cavalry unit appeared 100 miles behind my lines. "No problem" I thought to myself, so I launched an attack against them with mechanized infantry. To my dismay, in OPEN FIELD combat, my mechanized infantry was anihillated. I chuckled, and thought... "These SOB's must have the 'hand of allah" or something. So I launched another attack. This one with an elite MODERN ARMOR unit!

Once again the bahstid suffered no losses, and my tank unit was chewed up. Incredulously I sent TWO MORE elite modern armor units to assault the cavalry, and once more they were chewed up. To put the cherry on the top of this sundae I threw one more elite mechanized infantry unit against it, which died just as quickly.

To my utter disgust, I resorted to launching THREE stealth bombers at it before finishing it off with another elite tank.

WHY THE HELL does it do this? THIS IS S T U P I D ! ! !

Imagine a scenario where a hundred cavalrymen are charging towards... Let's say even EARLY tanks! Do you think for a MINUTE that they're even going to scratch the PAINT on those battle cars???

WHAT THE HELL IS THIS???

I almost reloaded... (I'm so powerful that isn't necessary)

Is this because my FUTURE TECHNOLOGY is lower than everyone else's???
 
Could you post a saved game of that?
 
Originally posted by God
Could you post a saved game of that?

yes! send an autosave (try to) so we can try it ourselves. holy horsey, anyone?
 
I dont' get off work 'til 7:00 PM Pacific, but I'll see if there's a save game that goes back that far.
 
thanks civ3lover, and BTW, i saw your thing on Firaxis. i agree with you, i love their company.:)
 
The answer to your question is simple. That wasn't a cavalry. Yes, you see, I have discovered an alien presence in the game. The alien not only jumps time (from ancient to middle ages to modern and beyond) seemingly at random, but he can also jump maps! He will appear whenever you least expect it and when you most need to win a battle. It uses advanced future technology to ward off your attacks and you stand little to no chance against it. Who or what is this diabolical thing? Nobody really knows, but my theory is that it is none other then Sid himself!!! Think about it, what better way to keep tabs on us, the poor wretched civers, then to insert himself into the game. And if he inserted himself, wouldn't he make himself super strong? I have encountered this presence several times, and I expect to meet it many more times. Perhaps one of those times I will uncover the identity of this evil intruder...:egypt:
 
Originally posted by Civ3Lover

WHY THE HELL does it do this? THIS IS S T U P I D ! ! !



:lol: :lol: I think that pretty much sums up Civ 3.
 
Wow... i knew the original unit stats were bad, but I never imagined they were THAT bad... I gotta try this plz post a savegame.
 
Zouave, that post should go DOWN IN HISTORY. Man, that was funny.:lol: :lol: :lol:


I would LOVE to have that as my sig.
 
Originally posted by Civ3Lover
So I launched another attack. This one with an elite MODERN ARMOR unit!

Once again the bahstid suffered no losses, and my tank unit was chewed up. Incredulously I sent TWO MORE elite modern armor units to assault the cavalry, and once more they were chewed up

OK, let's focus on the 3 attacks with modern armor. If the cav is elite and fortified and full strength (you didn't say), and the MA are full strength the odds are supposed to be one in 211 of the cavalry winning one battle. But you would expect the odds of the cavalry winning the next 2 battles to be even less because the cav probably loses some hit points. If the cav loses 3 hit points in the first battle, the odds are supposed to be about 1 in 3000 of the cav winning the second battle (it would be equivalent to a conscript in that case). The calculations get complicated when you factor in the expected loss of strength to the cavalry in each attack, but I would say that the odds of the cav winning all 3 battles are at least 2,000,000,000 to one, not even taking into consideration the mech infantry. Sounds like there is something wrong with the game here.

You might want to save your games often and see if there is anything in common if this happens again.
 
Originally posted by philippe
well a warrior once won against my elite modern armour
so they have ultra laserbeams

Or the supply clerk is corrupt and sold off all the spare tank parts and fuel.

Or the commander is an incompetent drunk.

Or you are betrayed.

;)
 
Lol, He doesnt need to post a saved game. LOL. I was here earlier this year complaining about this .I was called, names, and called a liar, It was even said that I was just makeing it up. Its absoloutly ridiculous. I will say though if you get into the editor you will see that the game is designed to act this way, though no one has of yet been able to explain the situations that cause it.Anceint units have an advantage against modern.They only thing to really do is go in the ed, and make a few tweaks to the modern units. I think it has something to do with defensive units and offensive units.LOL. Good luck because the alein is in there for good. LOL
 
The egyptians sent a CAVALRY unit into my land, and I lost FIVE ELITE TANKS and TWO mech infantry taking it out. I finally stealth bombed it with three planes, and finished it off with another elite tank. Why the HELL did this happen?

No one has been called a liar, but it is true that the facts have not been diligently recorded and reported. First it was reported as "FIVE ELITE TANKS and TWO mech infantry," now it is three elite modern tanks and a mechanized infantry. Like most such occurences, the tale grows in the telling.

(To be a poor reporter is not the same as lying, of course. And everyone makes mistakes. Memories are especially unreliable when blood and treasure are spilt. Add incomplete data of rare events, with rare data incompletely remembered and almost anything is possible.)
 
Most likely, he *doesn't use auto save* or *had radom seed on* or *lost the save*. :D :D
 
The closest to this that I have seen was in my friend's game, 3 full hp vet tanks lost (retreated of course) IN A ROW to ONE regular spearman in a TOWN on GRASSLAND. It was way back in late octobere/early november, and when reading a post sometime in februalry or march, i brought it up, saying i thought he MIGHT still have a savegame. Well, it turned out he hadnt kept the 4-month old savegame, so I had nothing to post, and I was, of course, called a liar - despite how anyone sugarcoats it with "exaggerated data", "insufficient evidence", or whatever, they all basically say "we don't believe you, you are a whiner and a liar".

The sad thing is that if Civ3Lover doesnt get a savegame posted, he will be labeled a liar too - that is how it has happened in almost every report of a combat anomaly. It is only a matter of time before the fanboys find this thread and start labeling everyone who claims to have found a fault a liar.
 
Once, on another thread, there was a challenge to post a game with a tank losing against a spearman. It took several days, but Killer (I think) finally came up with one. Frankly, I thought they would be more common. I even thought I had seen one once, but could never produce the game. With all the players participating in the thread, I was very surprised.

Remember that we are not looking for one event in the entire history of civilization, but one event in many thousands of replays of the history of civilization -- millions of years of game time. I would expect it to happen sometimes, even if it meant an earthquake fissure swallowed the tanks (randomizer).
 
Originally posted by simwiz2
The sad thing is that if Civ3Lover doesnt get a savegame posted, he will be labeled a liar too -

That doesn't make anybody a liar. Next time someone sees a pink elephant in the garage, try to take a picture. That's all.

(This is not an unusual situation. People start hallucinating after approximately 24-36 hours of Civ. I once saw two Great Leaders at the same time. Never could find that save game either.)
 
Well, I haven't been playing that long ( about a month) so I know my memory isn't failing when I say I've seen some weird results.
Infanty seem alnost indestructable. Attacking 2 infantry in a city with my modern armor - I know I'm going to lose 2 out 5. Yet, I've seen long bowman take my infanty out. I've had a galley kill *3* of my Galleon's and not lose a hit point :) But hey, no proof no foul. But I do have a very large hard drive and auto save (and save "random" seed )enabled. You can bet I will save EVERY wierd occurance and perhaps someone can finally explain the voodoo in the combat equation. I think certain units on certain turns are destined for greatness and no chance is involved at all. They will win no matter what they fight on that turn, the game has already picked the winner. The same galley that toasted 3 galleons sunk with ease on the next turn, not taking so much as a hit point from my Galleon. Then that Galleon jumped to elite. There is something in that combat scheme that has nothing to do with mathematics. This is cool, but the manual should tell the truth about it instead of stating "without getting into all the mathematics, it work roughly like this." The truth seems it isnt all mathematics which makes the manual a lie.

But again, no proof no foul - ill save my lengthy post to be accompanied by saved games.
 
I do NOT enjoy Civ III when Babylonian CAVALRY kills my TANKS, neither when my BATTLESHIP is left with ONE HP after a struggle with an American FRIGATE!!!

Mabye Firaxis will fix this in PTW, if not I guess you could change the A/D/M ratings a little in the editor.
 
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