The fact that smaller games can ultimately end up extremely "important" has little bearing on whether Starships is an important measure of whether Firaxis has "lost it" --which is the context in which Acken used the word "important."
Starships is a side project and obviously isn't particularly financially important to Firaxis. If Civ VI sucks then we can talk about whether Firaxis is losing "it."
Whatever, exactly, "it" is
I see that you, - and possibly Acken and may be other gentlemen - are not sure what this topic is about.
I am.
The first post of the topic mentions doubts about whether Firaxis is heading to a dark place. Vague, in itself. But, not vague considering contents of the link provided in the 1st post. It leads to a page which says that Civ:BE shows that "Firaxis lost touch".
To me, this topic is about whether Firaxis _became_ unable to make good (read - interesting to play for many kinds of people) games, or not.
Which has nothing to do with how much money they earn or will earn in the future.
Which has nothing to do with how "large" any particular game of their making is. You either make good games, or you make "not very important ones" - and worse.
Ryika - but it is, you see, quite binary. "Okay, but not really anything too special" games, you said. Please stop and think, why did you use not one, but even two "accentuating" words in this expression - "really" and "too"? Isn't it because your intuition tells you, that what you say is not true? How unrealistic this phraze sounds, if we remove those two words, so it changes to "Okay, but not anything special"? You see, in this form, it turns into absurd. A game can't be "Okay", if it's "not anything special". There _must_ be at least something special about any good game. Something which makes it different from any other game. This is true for computer games, for war games, for sport games, for games theory, - everywhere.
All those "Okay but nothing special" games which are so many (as you correctly mention yourself) - are bad ones.
People who play them - are doing nearly same thing as people who are happily watchinh some three-hundred-severty-whatever episode of Santa-Barbara - for a third time. If they like it - sure, who am i to forbid them, and why would i do so, if it makes them happy. Gee, i'd buy them another casette with their favorite "brain soap" to their birthday, even.
But this topic is about Firaxis, who until recently was making rather good games. Good, because each had many "really special" features, making them different from any other game in existance. Different in terms of game mechanics, - not in terms of external appearance like graphics and similar cosmetic, non-essential parts. Games are about gameplay mechanics, mainly; how you play through them, what are the rules and game processes.
This post fully clarifies my position on the subject. It is just an opinion. I might be wrong - no human is correct all the time, and i am just a human.
P.S. Acken, it's not only your patience which is short, it seems; your logic is also not exactly most potent. I have proven my point, i don't know if you can see it, but i can; i hope my point contributes to the topic, and if you do not like it and/or me - it's not my crap for sure. It's your feelings, man, - can't be "my crap". But, moderators will probably won't like our little exchange, i feel. So i'll do this: i'll leave this topic. Have a nice day, sir.
Moderator Action: This is also personal. Please stop trolling.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889