hiphopin
Warlord
I posted this in the download change log thread but I want to be made sure I am heard.
Haunted lands graphic REALLY bugs me. There are a couple problems with it. One, it creates trees out of no where. Two, not only that but it does not turn tiles that are already trees into haunted lands unless you cast the spell on the tree several times. And 3, it looks TERRIBLE when you expand your base with it. (See screenshot)
So I propose that haunted lands should when cast on trees be the tree graphic it is now, but plus a fog. On the Scions forum someone suggested that they use the city sickness aura (the green cloud) and tweak it a little+recolor it to be foglike. Now I think if you make haunted lands on a tile without trees it shouldn't have the tree graphic, but rather just be the fog. And as I said above on a tile with trees it will be the current design but also with fog.
And to make it absolutly clear, haunted lands should affect tree tiles the first time.
Please also make a different tile for jungles. If you just make the jungle grey and give it the fog that would be perfect, maybe make it a little more scarce.
So basically to sum it up. 1.) Make haunted lands affect tree tiles ALWAYS.
2.) Tree tiles should have the current haunted lands graphic plus the fog someone suggested (as I said above.)
3.) Plain/grassland/desert/ice/tundra tiles should only get the fog affect, no spawning trees from no where.
4.) Jungles when haunted should be more scarce, grey, and have the fog effect.
Thank you for reading!
Heres a picture of how disgusting it looks.
Haunted lands graphic REALLY bugs me. There are a couple problems with it. One, it creates trees out of no where. Two, not only that but it does not turn tiles that are already trees into haunted lands unless you cast the spell on the tree several times. And 3, it looks TERRIBLE when you expand your base with it. (See screenshot)
So I propose that haunted lands should when cast on trees be the tree graphic it is now, but plus a fog. On the Scions forum someone suggested that they use the city sickness aura (the green cloud) and tweak it a little+recolor it to be foglike. Now I think if you make haunted lands on a tile without trees it shouldn't have the tree graphic, but rather just be the fog. And as I said above on a tile with trees it will be the current design but also with fog.
And to make it absolutly clear, haunted lands should affect tree tiles the first time.
Please also make a different tile for jungles. If you just make the jungle grey and give it the fog that would be perfect, maybe make it a little more scarce.
So basically to sum it up. 1.) Make haunted lands affect tree tiles ALWAYS.
2.) Tree tiles should have the current haunted lands graphic plus the fog someone suggested (as I said above.)
3.) Plain/grassland/desert/ice/tundra tiles should only get the fog affect, no spawning trees from no where.
4.) Jungles when haunted should be more scarce, grey, and have the fog effect.
Thank you for reading!
Heres a picture of how disgusting it looks.