Have you seen this?.......

Sure, seen that many times. Hangchow was obviously founded to claim the iron, but since Houston was there first, it keeps control of the squares. It seems you can't build a town and "steal" first ring tiles from a previously founded city.

EDIT: I thought the screenie was just me, so I dug throught the uploads folder.
 
yea there are some wierd things that can happen with culture borders. I had a city where one of its culture squares was in the middle of another civ's terroritory.
 
oh I thought when I founded that I would get the regular 9 tiles instead of 6 because I did the same thing in another game but got 9 tiles instead of 6 tiles. Is their something that calculates that or something?
 
Build some culture in Hangchow. When its culture is greater than Houston's culture, then those three tiles between the cities will be yours.
 
general_kill said:
yea there are some wierd things that can happen with culture borders. I had a city where one of its culture squares was in the middle of another civ's terroritory.

I've often seen borders along the coast and then just 1 seperate square further out in the ocean :hmm:
 
Kalach said:
I've often seen borders along the coast and then just 1 seperate square further out in the ocean :hmm:

Your borders can encompas coastal and sea squares, but not ocean. There must have been a shallower sea tile out there that was still within your potential culture zone.
 
If you build/rush a temple or lib. before Houston. When Hangchow gets just 1 culture if Houston has 0 you will get all 9 tiles. If you keep pumping culture into Hangchow, Houston may filp. This is a good trick to get lux and res from the AI when its in one of the 9 tiles.
 
It's quite easy. Build four cities two tiles NE, NW, SE and SW of an AI city and rush some culture in each. Viola! The AI city controls no tiles within its radius.
 
While we're on the topic of cultural areas....
Has anyone got any tips for keeping as many tiles as possible in cities with a large cultural area?
Or for keeping other civs settlers from founding close to your city, beside using units to herd them? Or creative use of herding?
I'm trying a OCC and want to know how experienced OCC players manage to keep all their potential tiles. I'm already half way into this game and have done a decent job of it, got all my workable tiles and quite a bit more, and I don't think i'll lose many at all, maybe 3 of my tiles will change.

Is my understanding of cultural boundary correct in this situation:
#1 I think will almost certainly change when they get enough culture
#2 I'm not too sure about
#3 I think proberly will change but i'm not positive

Sorry for the off topic, thanks for any advice ;)
 

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The workings of cultural borders are fairly simple. When borders of two civs overlap priority is established by two factors.

1. Which cultural expansion level it is on
Level 1 = starting 8 tiles, 2 = 12tiles gained after first expansion, etc
2. How much culture the cities in question have

The first condition is more important so in your example under the current city layout you will probably never lose any of the three tiles you wondered about. 1 and 3 are on expansion level 3 and #2 is on expansion level 4. The closest towns to each of those tiles is tied with you on expansion rank so the only way you could lose these tiles is if a greek town gained more culture than Constantinople.

However the greeks could plop a city down right next to your territory at any time and take the border lands. They AI is not programmed to exploit this feature so barring a large increase in Greek culture your tiles are all safe.
 
#1 -- This is Level 3 for both Constantinople and Sparta. It will not change unless Sparta gets more culture than Constantinople.
#2 -- This is Level 4 for Constantinople, Level 3 for Corinth. When Corinth gets 100 culture, this will switch.
#3 -- This is Level 3 for both Constantinople and Delphi. It will not change unless Delphi gets more culture than Constantinople.
 
Thanks for all the advice :)


Cuivienen said:
#1 -- This is Level 3 for both Constantinople and Sparta. It will not change unless Sparta gets more culture than Constantinople.
#2 -- This is Level 4 for Constantinople, Level 3 for Corinth. When Corinth gets 100 culture, this will switch.
#3 -- This is Level 3 for both Constantinople and Delphi. It will not change unless Delphi gets more culture than Constantinople.

So if a tile is in the same ring for two cities, the city with the higher culture gets it. But if I have a tile in my ring 4, and their tile is in ring 3 they will get it with 100 culture, is it always 100 culture anytime its in their closer ring?
 
Babbler said:
I don't know your military situation, but you could, if can and want to, simply invade an destory Huston. Just a thought :lol: :evil: :satan:

yeah I'm going to wipe out America and whats left of england after the Amero-English War when I get my riders which will currently be in 18 turns.
 
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