Hackapell
Rhetorician
Hey there!
So, I wanted to start up an SG just to get the hang of it, but I am suffering without BtS, owing to the fact that I have a mac
But, seeing as GreyFox ended his oddessy to get his sword, I figured I would start up one last Warlords SG with Mehmed II before I get BtS.
For the life of me, though, I never gotten into a winning position with Mehmed(I typically start a new game once I know victory is at hand). Every time, I either get marginal land, evil neighbors, isolation, or the computer glitches on me.
So, I'm looking for 5 other SG semi-n00bs( and perhaps one expert) to dust off their warlords disks and join me in a battle for the Ottomanation, and to help me over the hump.
So-your leader:
A solid leader, with trait combo of Exp/Org. Alone, these two traits always play a role for me, but together, they just won't cooperate.
Your UU:
An interesting one, seeing as it can PWN anything before it, but nothing can upgrade into it. How to use it most effectively thought, seeing as calvary are just one tech away?
Your UB:
Pretty simple purpose here, It lets you support 2 extra pop, which equates to more of everything.
Setting and start postion:
Prince level, Fractal, epic, otherwise all setting are the standard.
Etiquette(thanks to Imenhotep):
I would also request a few things: please atach your saves to your update as that makes it imo more acessable to others(like me), and just enjoy yourself! There are no specific variants(our next one will), so we're free to do what we please!
The Roster:
Hackapell
mice
slobberinbear
stuge
pigswill
Good Luck!
So, I wanted to start up an SG just to get the hang of it, but I am suffering without BtS, owing to the fact that I have a mac
But, seeing as GreyFox ended his oddessy to get his sword, I figured I would start up one last Warlords SG with Mehmed II before I get BtS.
For the life of me, though, I never gotten into a winning position with Mehmed(I typically start a new game once I know victory is at hand). Every time, I either get marginal land, evil neighbors, isolation, or the computer glitches on me.
So, I'm looking for 5 other SG semi-n00bs( and perhaps one expert) to dust off their warlords disks and join me in a battle for the Ottomanation, and to help me over the hump.
So-your leader:
Spoiler :
A solid leader, with trait combo of Exp/Org. Alone, these two traits always play a role for me, but together, they just won't cooperate.
Your UU:
Spoiler :
An interesting one, seeing as it can PWN anything before it, but nothing can upgrade into it. How to use it most effectively thought, seeing as calvary are just one tech away?
Your UB:
Spoiler :
Pretty simple purpose here, It lets you support 2 extra pop, which equates to more of everything.
Setting and start postion:
Spoiler :
Prince level, Fractal, epic, otherwise all setting are the standard.
Etiquette(thanks to Imenhotep):
Spoiler :
Alpha: The quality of your report outweighs the quality of your play. We’re here to have fun, and, of course, winning is fun, but losing in style is preferable to a boring win. Remember, your report should be a new reply to alert other players.
Bravo: Reports should be detailed, with plenty of screen shots and player commentary, explanations, musings, etc; an auto-log dump will not suffice. Shots of the F9 screens and overview shots of the empire are nice too, once in a while.
Charlie: Punctuality rocks! “24/48” means post a "got it" within 24 hours of when the last save was posted, and play within 48 hours of that ‘got it.’ Waiting 47 hours to ask for a skip is lame. Punk out three times in a row, and you’ll be dropped from the roster. Skips and swaps are fine, but try to let us know sooner, rather than later.
Delta: Major game decisions (war/peace declarations, religion swaps, city placement, etc) should be arrived at via group consensus.
1. If the team disagrees with you, either argue your case better, or do it their way. Do NOT just blow them off and do it your way because it's your turn.
2. However, if there’s no consensus and you’re up, do it your way and explain why. Conversely, if someone else is up, don't whine when they do it their way.
3. Similarly, overruling techs or city builds is rude and should be done via consensus, barring an emergency.
4. In extraordinary situations, sometimes an opportunity presents itself that the group didn't foresee. If the consequences of it are great, players should stop, and refer the question to the group.
Echo: Being a better player does not give you the right to belittle anyone else or their play. Other people are going to disagree with you on major decisions; get used to the idea, and play nice. If not, take your ball and go home.
Foxtrot: Thread spam is good. Trash talking, poking fun, gentle ribbing, virtual noogies, and generally horsing around are all encouraged, but don’t be rude.
Golf: Automate sparingly.
1. Workers should almost never be automated, except perhaps late-game or building a trade network. However, if you have to, set your game options to “disallow automated worker forest chopping” and “keep previous improvements.”
2. Use of the “Emphasis” buttons is fine, but let the group know and explain your reasoning (specialization is a major game decision). If you prevent growth in a city, let the group know and remind them to take it off. Do NOT let the governor select build orders.
3. Sending units on go-to routes that last beyond your set is acceptable only if they’re heading for a rally point or if you otherwise inform your teammates. Avoid fortifying Great People. If you do, let everyone know where and why.
India: Sign spamming is rude. Signs can be helpful reminders, but too many signs makes them easily ignored. Once a sign is no longer valid, delete it.
Bravo: Reports should be detailed, with plenty of screen shots and player commentary, explanations, musings, etc; an auto-log dump will not suffice. Shots of the F9 screens and overview shots of the empire are nice too, once in a while.
Charlie: Punctuality rocks! “24/48” means post a "got it" within 24 hours of when the last save was posted, and play within 48 hours of that ‘got it.’ Waiting 47 hours to ask for a skip is lame. Punk out three times in a row, and you’ll be dropped from the roster. Skips and swaps are fine, but try to let us know sooner, rather than later.
Delta: Major game decisions (war/peace declarations, religion swaps, city placement, etc) should be arrived at via group consensus.
1. If the team disagrees with you, either argue your case better, or do it their way. Do NOT just blow them off and do it your way because it's your turn.
2. However, if there’s no consensus and you’re up, do it your way and explain why. Conversely, if someone else is up, don't whine when they do it their way.
3. Similarly, overruling techs or city builds is rude and should be done via consensus, barring an emergency.
4. In extraordinary situations, sometimes an opportunity presents itself that the group didn't foresee. If the consequences of it are great, players should stop, and refer the question to the group.
Echo: Being a better player does not give you the right to belittle anyone else or their play. Other people are going to disagree with you on major decisions; get used to the idea, and play nice. If not, take your ball and go home.
Foxtrot: Thread spam is good. Trash talking, poking fun, gentle ribbing, virtual noogies, and generally horsing around are all encouraged, but don’t be rude.
Golf: Automate sparingly.
1. Workers should almost never be automated, except perhaps late-game or building a trade network. However, if you have to, set your game options to “disallow automated worker forest chopping” and “keep previous improvements.”
2. Use of the “Emphasis” buttons is fine, but let the group know and explain your reasoning (specialization is a major game decision). If you prevent growth in a city, let the group know and remind them to take it off. Do NOT let the governor select build orders.
3. Sending units on go-to routes that last beyond your set is acceptable only if they’re heading for a rally point or if you otherwise inform your teammates. Avoid fortifying Great People. If you do, let everyone know where and why.
India: Sign spamming is rude. Signs can be helpful reminders, but too many signs makes them easily ignored. Once a sign is no longer valid, delete it.
I would also request a few things: please atach your saves to your update as that makes it imo more acessable to others(like me), and just enjoy yourself! There are no specific variants(our next one will), so we're free to do what we please!
The Roster:
Hackapell
mice
slobberinbear
stuge
pigswill
Good Luck!