I have tried to edit the technologies files a bit to make the game go by a bit slower in terms of the pace in which yourself and the AI gets through the tech tree.
But there seems to be a bit of a bug, unless I am doing something wrong.
I am trying to edit the file found at:
Sid Meier's Civilization VI > Base > Assets > Gameplay > Data > Technologies
It changes the science needed for techs in the ancient, classical, medieval and information eras.
But the science needed for techs in the Renaissance, industrial, modern and atomic eras stay the same.
Anyone able to explain why this is the case?
I have all the expansions, so not sure if there's another file that I am supposed to edit instead.
But there seems to be a bit of a bug, unless I am doing something wrong.
I am trying to edit the file found at:
Sid Meier's Civilization VI > Base > Assets > Gameplay > Data > Technologies
It changes the science needed for techs in the ancient, classical, medieval and information eras.
But the science needed for techs in the Renaissance, industrial, modern and atomic eras stay the same.
Anyone able to explain why this is the case?
I have all the expansions, so not sure if there's another file that I am supposed to edit instead.