I'm experimenting with different map sizes and settings to try and get a particular type of game going. What I want is to play with around 12 civs, spread across multiple continents where each civ gets enough space for around 6-8 good cities each (assuming an even distribution). I also want a significant amount of land available with no civs to provide an incentive / reward for exploring the oceans quickly. I'd like some suggestions on the best map settings to use to try and get something like this. Right now I'm trying large Techtonics with 70% water (gotta love those mountain ranges), and sometimes it turns out well, but many times some civs get great starting spots and others are squashed in the corner - almost as if the map would have been fine except I've tried to squash too many civs in. Perhaps there is a better setting I could try? I also like the possibility for civs to start close together, but each has space on their other side for expansion.