epicivfreak
Prince
I've played dozens of mods, and while lots of them have elements that I like, none of them are good enough as-is. For a little bit of history, I tried civ4 long ago, played around with it until around the time that BtS came out and then went back to playing Rhye's of Civilization Random for civ3 because I hadn't found a civ4 mod that really did it for me. Now I'm back to give it a second try and again, after dozens of mods, there's still nothing that really does it for me, as-is.
Rhye's Random for civ 4 would seem the obvious choice, but no, the civ4 version plays very differently than the civ 3 version. I'm not into that whole attempt at history simulation that Rhye is. What I liked about the previous version was the slowed/limited exploration and expansion, the minimalist* and quality additions of units/techs/buildings/etc., the focus on maximum civs, the way that you could be the largest civilization in the world and still lose.
Can you point me to any mods that do all of this, or as close to all of this as possible? I'm willing to tweak a mod if need be, but I don't want to have to build my own from scratch just to play civ4.
*If there are any additions at all, they should match the quality of what's already there. I don't want thousands of techs/units/buildings/etc., just because you can add them, I want them to be good and meaningful additions - I'm more interested in added/changed gameplay than added/changed techs/units/buildings/etc.
Rhye's Random for civ 4 would seem the obvious choice, but no, the civ4 version plays very differently than the civ 3 version. I'm not into that whole attempt at history simulation that Rhye is. What I liked about the previous version was the slowed/limited exploration and expansion, the minimalist* and quality additions of units/techs/buildings/etc., the focus on maximum civs, the way that you could be the largest civilization in the world and still lose.
Can you point me to any mods that do all of this, or as close to all of this as possible? I'm willing to tweak a mod if need be, but I don't want to have to build my own from scratch just to play civ4.
*If there are any additions at all, they should match the quality of what's already there. I don't want thousands of techs/units/buildings/etc., just because you can add them, I want them to be good and meaningful additions - I'm more interested in added/changed gameplay than added/changed techs/units/buildings/etc.