Arizona_Steve
King
I used to be decent at Civilization III (Emperor+), and used to be a contributor in the succession games forum.
Then Civilization IV came out. The additional options and strategies involved left me somewhat confused and after a month or two of playing succession games, I dropped out. I am very unfocused when playing, and ignoring amateur mistakes like letting my cities riot, I find myself chasing a multitude of strategies and, in short, playing very much like the AI.
So after a few years' absence I am taking another stab at this. In an attempt to get some focus back, I'd like to enlist the help of the people here. I normally play at Prince, so I have set this game up at Monarch level. I took the first random start and leader generated. All options are default, and I generated a Fractal map.
I will be playing as Victoria.
The unique unit is the redcoat.
The unique building is the Stock Exchange.
And here is the start.
I would consider moving 1W in order to bring the second cows inside the BFC, but in this case I would lose a flood plain. So I'll probably settle in place. Victoria starts with mining and fishing, and with two hills available for mining, my inclination is to start teching with Agriculture while training a worker as my first build. After Agriculture, I have a choice between Animal Husbandry or Bronze Working. Both will reveal a resource, but Animal Husbandry would allow me to pasture the cattle. So opening would look like:
Worker -> Warrior (fogbusting) -> Warrior (garrison)
Agriculture -> Animal Husbandry -> Bronze Working (if horses) or Hunting -> Archery if none.
I'm on vacation this week, so I'll probably play the first set of turns as soon as there is a general consensus.
Edit: I'm wondering now if I switched off huts and events, since I have not run across either.
Then Civilization IV came out. The additional options and strategies involved left me somewhat confused and after a month or two of playing succession games, I dropped out. I am very unfocused when playing, and ignoring amateur mistakes like letting my cities riot, I find myself chasing a multitude of strategies and, in short, playing very much like the AI.
So after a few years' absence I am taking another stab at this. In an attempt to get some focus back, I'd like to enlist the help of the people here. I normally play at Prince, so I have set this game up at Monarch level. I took the first random start and leader generated. All options are default, and I generated a Fractal map.
I will be playing as Victoria.

The unique unit is the redcoat.

The unique building is the Stock Exchange.

And here is the start.

I would consider moving 1W in order to bring the second cows inside the BFC, but in this case I would lose a flood plain. So I'll probably settle in place. Victoria starts with mining and fishing, and with two hills available for mining, my inclination is to start teching with Agriculture while training a worker as my first build. After Agriculture, I have a choice between Animal Husbandry or Bronze Working. Both will reveal a resource, but Animal Husbandry would allow me to pasture the cattle. So opening would look like:
Worker -> Warrior (fogbusting) -> Warrior (garrison)
Agriculture -> Animal Husbandry -> Bronze Working (if horses) or Hunting -> Archery if none.
I'm on vacation this week, so I'll probably play the first set of turns as soon as there is a general consensus.
Edit: I'm wondering now if I switched off huts and events, since I have not run across either.