Afterburner
Warlord
- Joined
- Mar 13, 2005
- Messages
- 140
As mentioned in other threads, I'm trying to move up to Regent level (been playing on Warlord level since God was in short pants). For those of you who recall my "Oy" thread, welp, I have saved that game because I'm RILLY behind the 8-ball there. I plan on revisiting it when my Civ3 skillset improves.
For now, I have started another game. Once again as the Incas. My start was a little better than the start of my "Oy" game. My settler started out in year 4000 standing directly on top of a cow, and next to another cow. I spent a turn moving him to a hill where he could take advantage of both cows, plus get the defensive bonus for being on the hill. And, more generally, the terrain is much friendlier than the terrain was in my "Oy" game. 5 wheat tiles, 2 dye tiles, and a couple of game and sugar tiles have made my little island a home.
However, it's still a little island. Hopefully, though, putting the advice of this forum to use, I think I have made better use of my land. Viz:
One problem, though: Iron Working and The Wheel have both come and gone, and nary a single horse or iron deposit can be found on my resource-poor island. Clearly, I will need to expand.
Fortunately, the Egyptians are right next door.
Even more fortunately: They're (A) smaller than I am; (B) less technologically advanced; and (C) suffering from a prolonged war with the technically and numerically superior Japanese, who have been at war with them since I first made contact with Cleopatra at least a couple dozen turns ago.
Unfortunately, they don't have any iron either.
Even more unfortunately: Their Japanese neighbors are (A) highly aggressive ; (B) already in the Middle Ages; and (C) possessed of at least one Iron deposit.
Still and all, if I am to have any hope of gaining my first Regent win, Egypt has to go. To that end, Macchu Picchu is serving as a base for my military buildup:
My questions:
1) What would be the best strategy for reducing the Egyptians to a distant memory, using only the tools at my disposal? I am at least 45 turns away from Invention and Longbowmen, so it's Archers, Catapults, and Spearmen for the foreseeable future.
2) What's the best way of keeping my newly acquired territory from the depredations of the Japanese, who will certainly be fielding Medieval Infantry and Samurai in short order?
3) What are my options for crushing the Japanese if they have iron and I end up with none? Wait for Gunpowder and hope that I have some and they don't? Race to Nationalism and the Rifleman?
Any help you can provide will be appreciated.
For now, I have started another game. Once again as the Incas. My start was a little better than the start of my "Oy" game. My settler started out in year 4000 standing directly on top of a cow, and next to another cow. I spent a turn moving him to a hill where he could take advantage of both cows, plus get the defensive bonus for being on the hill. And, more generally, the terrain is much friendlier than the terrain was in my "Oy" game. 5 wheat tiles, 2 dye tiles, and a couple of game and sugar tiles have made my little island a home.
However, it's still a little island. Hopefully, though, putting the advice of this forum to use, I think I have made better use of my land. Viz:
One problem, though: Iron Working and The Wheel have both come and gone, and nary a single horse or iron deposit can be found on my resource-poor island. Clearly, I will need to expand.
Fortunately, the Egyptians are right next door.
Even more fortunately: They're (A) smaller than I am; (B) less technologically advanced; and (C) suffering from a prolonged war with the technically and numerically superior Japanese, who have been at war with them since I first made contact with Cleopatra at least a couple dozen turns ago.
Unfortunately, they don't have any iron either.
Even more unfortunately: Their Japanese neighbors are (A) highly aggressive ; (B) already in the Middle Ages; and (C) possessed of at least one Iron deposit.
Still and all, if I am to have any hope of gaining my first Regent win, Egypt has to go. To that end, Macchu Picchu is serving as a base for my military buildup:
My questions:
1) What would be the best strategy for reducing the Egyptians to a distant memory, using only the tools at my disposal? I am at least 45 turns away from Invention and Longbowmen, so it's Archers, Catapults, and Spearmen for the foreseeable future.
2) What's the best way of keeping my newly acquired territory from the depredations of the Japanese, who will certainly be fielding Medieval Infantry and Samurai in short order?
3) What are my options for crushing the Japanese if they have iron and I end up with none? Wait for Gunpowder and hope that I have some and they don't? Race to Nationalism and the Rifleman?
Any help you can provide will be appreciated.