What would you think of the following ideas :
- An attack on a city shall reduce the tourism ouput of this city for a few turns (gradually coming back to normal). If many and regular attacks, tourism can go to 0.
So you can imagine bombarding a city just to make the tourists flee and win some time for your Domination victory.
- And on top of that creation of : special-ops unit
Unlocked by completing honor tree, available after researching gunpowder (or something like that)
Invisible unit that can perform sneak attack on a city (consumed after attack of course...) and therefore reduce drastically tourism output. May also be used vs CS to bully them so as not to vote like their ally wants.
Countered by : Spys, police stations, CIA wonder, ... to be seen
Special ability, unlocked somewhere in the piety tree :
- Faith commando : can purchase special-ops with faith, special-op is 50% stronger but can only attack cities from a different religion
Only this would already be very cool (imho), rebuffing at the same time honor tree which needs it (and also the piety one).
And after you can imagine a lot of things :
- Special building : Mausoleum of GP X, Sacrificing a GP named X in your city allows you to build this. Gives bonus to your faith commando trained there (increased tourism loss, reduced chances of being catched,...)
- Ideology tenets for increasing special-ops power in the autocracy tree, helping to defend in freedom
And so on... What do you think ? Personnaly I would love to see that. I've always wanted special-ops/commandos in Civ, and now with the tourism it sounds just about right to add this.
- An attack on a city shall reduce the tourism ouput of this city for a few turns (gradually coming back to normal). If many and regular attacks, tourism can go to 0.
So you can imagine bombarding a city just to make the tourists flee and win some time for your Domination victory.
- And on top of that creation of : special-ops unit
Unlocked by completing honor tree, available after researching gunpowder (or something like that)
Invisible unit that can perform sneak attack on a city (consumed after attack of course...) and therefore reduce drastically tourism output. May also be used vs CS to bully them so as not to vote like their ally wants.
Countered by : Spys, police stations, CIA wonder, ... to be seen
Special ability, unlocked somewhere in the piety tree :
- Faith commando : can purchase special-ops with faith, special-op is 50% stronger but can only attack cities from a different religion
Only this would already be very cool (imho), rebuffing at the same time honor tree which needs it (and also the piety one).
And after you can imagine a lot of things :
- Special building : Mausoleum of GP X, Sacrificing a GP named X in your city allows you to build this. Gives bonus to your faith commando trained there (increased tourism loss, reduced chances of being catched,...)
- Ideology tenets for increasing special-ops power in the autocracy tree, helping to defend in freedom
And so on... What do you think ? Personnaly I would love to see that. I've always wanted special-ops/commandos in Civ, and now with the tourism it sounds just about right to add this.