Being one of those that like the long games where civilization building is more important than conquest, I'm disappointed that earlier victories means a higher normalized score. I played the tutorial on Settler and had a score over 10000 (my first Civ game ever) because I won a 'conquest' victory (owned % of land). However, as I've been upping the difficulty, even though I'm playing better and have won the majority of my games so far, my normalized scores are lower (right now in the 3000+ range) because I'm not all about expansion and conquest, which the game seems to favour.
Not that this makes Civ4 poor in any respect (it's one of the best games I've ever played). It's just that I like stats, and the score system doesn't seem to make a lot of sense. It should really have something to do with what you've accomplished and take into consideration the difficulty level. My Settler tutorial should never have managed a score 3-4x higher than my other, harder, victories.
Not that this makes Civ4 poor in any respect (it's one of the best games I've ever played). It's just that I like stats, and the score system doesn't seem to make a lot of sense. It should really have something to do with what you've accomplished and take into consideration the difficulty level. My Settler tutorial should never have managed a score 3-4x higher than my other, harder, victories.