So it looks like our present game is over? If so it would seem all spots are taken but feel free to contact me if you need a replacement. I've sent most of my comments to Eric already. I believe he's addressing most of my issues concerning city infrastructure. This was the main issue I saw though other than the Pacific skirmishes I didn't have much combat.
The main thing is trying to capture the increasing ability of production. It seems there was a definite lack of shield producing squares around most of the cities. The US shouldn't have to be scrimping on shields. Every coastal city needs harbor, commercial dock, factories, Manufacturing plants etc.
The other thing is that by 1943 the US production capability was incredible. Ships were being built in days not weeks nor months. Limiting producing cities hurts the US. I understand the rationale and it makes sense. So I might suggest a couple of unique, cheap small wonders for the US.
1) the DD/DDE Small Wonder. Pumps out one ship every one or two turns.
2) Shipyard Wonder; Pumps out a BB or CV every 2-3 turns
These two unique US wonders would reflect the massive shipyard production capability of the US.
3) USAAF Wonder; available in late 1942. Pumps out a B-17 in every city with an airport every 3 turns. THis one would be a little more expensive.
4) Naval Air Wonder. The US Navy by 1943-44 was pumping out Naval and Marine air units every couple of months.
Just some things to consider. As it is now..the US production is way under represented. However, I would like to have someone give their opinion as to verify or dispute my observations.
Eric, again you have created a gem! The only downfall I saw was just that we didn't move the game along fast enough.
I want to commend Spartaca (again!) for a great opening strategy against PH. I only regret I didn't have the opportunity to respond in kind.
Again...well done Eric! It will be interesting to see if these scenarios will be compatible with Version 4.
Sully