History Dept- Where are we going?

What road will, as of now, take Fanatika to Victory?

  • Spaceship to Alpha Centauri

    Votes: 2 8.0%
  • Dominating the World (vast majority of land and people are ours)

    Votes: 7 28.0%
  • Conquering all rivals (no one is left standig, except us)

    Votes: 3 12.0%
  • Diplomatic Triumph

    Votes: 0 0.0%
  • Cultural Victory

    Votes: 0 0.0%
  • Histographic Victory

    Votes: 4 16.0%
  • Abstain/none

    Votes: 9 36.0%

  • Total voters
    25
  • Poll closed .

Ehecatl Atzin

Lore Master
Joined
Jul 3, 2002
Messages
686
Location
On the road
This is an unoficial poll, just to get a general idea of what do you think, right now and taking into acount all we have done, is our best bet for winning. Is it via diplomacy, culture, war, etc. Feel free to post as well, since these are the holidays (and some of us are on vacation) the poll will remain open for some time. Thank you all.

Ehecatl Atzin
 
Frankly, I think we are in danger of losing.
 
I agree with Bill.
 
I'm afraid I must join the Sunshine Boys above in saying that we shouldn't count our chickens before they've hatched. I know that I'd quite like to achieve one of the more militaristic victory conditions - particularly given the kind of map we are on - but as yet we are far from guaranteed any of them and beggars can't be choosers, so my vote is for "any that we can get".
 
It is true that we are in some incertitude as to where our nation is going. But it is clear that we aren't directed to any cultural or diplomatic achievement.

Our only way to win over the other nations of the world is millitaristic.
 
There are Doomsayers among us! Oh ye of little faith, we have gotten over the hump and destiny lies within our grasp. we must only be wary not to snatch defeat from the jaws of victory. One day Fanatika shall dominate this planet!!!
 
I must also say we're in danger of losing. This is a hard difficulty map, and not every player here is experienced at playing emperor level.
 
Infidels! You dare suggest that Fanatika, Greatest of Empires, First Among Nations could possibly lose this game!? :p

Honestly, I think we can win, and being the big bright ray of sunshine I am, I'm gonna be optimistic and say we're gonna KILL THEM ALL!!!!! MWAHAHA!
 
hmmmm.... I forgot that option, the losing one that is. So would you guys sudgest we are somewhat stuck on our development as a nation or do we just stink at the game? If we are stuck, where are we stuck? what is stoping us from moving forward? what do you guys think is missing from the game in order to achieve a victory (let alone choose what victory we want) Now, does losing include being second place or just the last of the list?

EA
 
I beleve what is stopping us is the low funding in the Science rate and agressive AI Civs.
 
Would you sacrifice other financial aspects in order to improve science funding? like what?

EA
 
I think it's also the map size and number of civs. :) 16 civs and a huge pangaea (it could be 2 coninents connected by a land bridge), which is a lot of land to cover in just 540 turns.
 
I think the trouble is that we've started on a course of conquest but our government (I mean our DG government not monarchy versus republic) hinders the building of our military. Governors want universities in their provinces even though we have the science rate set at zero. Yes, we need markets but we need muskets, too! We've also managed our treasury poorly with very little going to our military. We are also on the verge of making a strategic mistake. We secured the land bridge and rather than use it as a compact border to guard our rear while we secure the west we are about to turn our backs on the likes of Russia and Babylon while we attack America. Chieftess is correct that this may be two continents connected by a land bridge. If that land bridge weren't there we would never think of attacking the other continent until our own was conquered.
We can probably survive an eastern war but we may need a stroke of luck similar to the one that gave us the Great Library. I just wonder if we can expect to be that lucky twice in one game...
 
So what your saying is, there is a conflict of interest in our government? while we have chosen war-time economy our governors want a peace-time one? Can the treasury stand a 50-50 split? can Fanatikans?

EA
 
Originally posted by Ehecatl Atzin
So what your saying is, there is a conflict of interest in our government? while we have chosen war-time economy our governors want a peace-time one? Can the treasury stand a 50-50 split? can Fanatikans?

EA

I think the local/provincial interests are over riding the national (i.e., military) interest. We would probably do well with a 50-50 split in both shields and gold but we haven't had that. I think only one third or our cities are currently working on military projects. If we looked at the build queues and tallied the shields we'd find that far less than one third of our shields are scheduled for military production. I also think that far less than one half of our gold has been going to the military.
 
Originally posted by donsig
I just wonder if we can expect to be that lucky twice in one game...

I think you make excellent points, and there is a crying need for a national referendum on our direction to victory.

However, you make the quote above, yet consider me to be a doomsayer? :lol:
 
I agree with Plexus. We will develop into a strong Nation and win by Histograph. Hopefully, we will not lose to Babylon culturally.
 
One sure way to make sure we don't lose to Babylon culturally is to take them out right now. As donsig said, the land bridge is an excellent defense. Just a few troops can hold that against America. We have a far western Forbidden Palace so lets get some more cities under its jurisdiction.

I think that the analysis on production is also spot on. "I can build my university because somebody else can do the military stuff." From this point, in a game like this, I would typically be at war for the rest of the game and would remain a Monarchy right to the end. I would put a minimum of 50% of the industry into the military. I'd probably be using 65%-75% of the economy for prosecuting wars as well.

One thing we are definitely not doing well is to cycle our opponents. Let's say I'm civ F. To my East are Civ A and Civ E across a land bridge. A is a more attractive target and lies basically between me and E. To my West are Civ B, Civ I, Civ R and Civ I2. The biggest threat to me is B. My main concern is not to allow a domino to catch me as I whack people. I declare war on E. I make war alliances against E with A (critical), R, I and I2. Then I declare war on my true target, B. I take several cities from B and sue for peace. I also get an alliance with B against E. B probably made some alliances against me with far off civs while we were at war but I couldn't care less because I'm in Monarchy. I move my troops to my next target, I. As soon as my alliance with I against E is up, I declare war on I. I take several of I's cities, make peace and a new alliance with I against E and then move troops over near I2. I end our military alliance with I2 against E and then declare war on I2. Take a few cities, sue, move troops, etc...

E is my scapegoat, the "resource" I'm using to keep people on my side and their troops away from me as I ravage each of them in turn.
 
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