Hit Point/Battle Change

RegentMan

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May 7, 2003
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Washington State
To simulate real life where infantry generally don't fight until the death, you could end a battle by pressing a button (maybe r for retreat) and it would run back to its starting square. If this retreat option is added, then hitpoints will need to be made higher. Maybe 5/7/8/10? You could heal one point by simply skipping that unit's turn. A barracks would no longer heal in one turn (perhaps only three or four). Any thoughts?
 
Sounds great, but this would take the retreat bonus from mounted and mechanized units.
Increasing hit points would be good, but if they where increased to much, it would take forever to do battles, so Firepower should be brought back also.
 
RegentMan said:
To simulate real life where infantry generally don't fight until the death

they wouldn't like to, but the enemy may pursue
 
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