RegentMan
Deity
To simulate real life where infantry generally don't fight until the death, you could end a battle by pressing a button (maybe r for retreat) and it would run back to its starting square. If this retreat option is added, then hitpoints will need to be made higher. Maybe 5/7/8/10? You could heal one point by simply skipping that unit's turn. A barracks would no longer heal in one turn (perhaps only three or four). Any thoughts?