hegemonkhan
Warlord
- Joined
- Jul 20, 2006
- Messages
- 201
(i know there's other MOO1 threads, but I wanted to make my own in hopes of getting help and it all being in this one thread for me to look at. so my apologizes for this thread, but it hopefully will be helpful for me in making and hopefully in allowing this thread to stay open/non-deleted)
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I got bored and so I decided to replay some of my old computer games, and I've took this game back up.
I am really enjoying it now, for its challenge aspect, as compared to turn-based games nowadays it's quite a simple game. so, it would be boring, but its level of challenge is making it still quite fun and enjoyable!
I've decided to take it slowly, playing on the easiest difficulty level and the smallest map size and only against 1 opponent, just trying to use and get to know each race and get a victory with them, before I try other game options to make it harder.
I've played the Humans, Sakkras, Silicoids, Klackons, Psilons, and Mrrshans so far.
I just messed up my 2nd most recent game, as the Psilons against the Bulrathis, expanding too quickly (getting next to the Bulrathis) without making any ships, and they started to transport conquer me, and then I quit the game, lol. I didn't think they would... very foolish obviously of me.
Lesson Learned:
when against the Bulrathis, MAKE COMBAT SHIPS! (or missile bases... but ships are really ALWAYS better. tzu sun 's art of war. mobility, doing both offense+defense at any colony with ships, vs non-mobility of missile bases doing only defense at that single colony) to go along with your expansion game, lol.
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so, if anyone's "here" (looks at this board still) I'd love strategy inputs!
from very generalized to more specific to race specific to race vs certain race specific and even uber turn for turn specific
----------------------------------------------------------------------
I got bored and so I decided to replay some of my old computer games, and I've took this game back up.
I am really enjoying it now, for its challenge aspect, as compared to turn-based games nowadays it's quite a simple game. so, it would be boring, but its level of challenge is making it still quite fun and enjoyable!
I've decided to take it slowly, playing on the easiest difficulty level and the smallest map size and only against 1 opponent, just trying to use and get to know each race and get a victory with them, before I try other game options to make it harder.
I've played the Humans, Sakkras, Silicoids, Klackons, Psilons, and Mrrshans so far.
I just messed up my 2nd most recent game, as the Psilons against the Bulrathis, expanding too quickly (getting next to the Bulrathis) without making any ships, and they started to transport conquer me, and then I quit the game, lol. I didn't think they would... very foolish obviously of me.
Lesson Learned:
when against the Bulrathis, MAKE COMBAT SHIPS! (or missile bases... but ships are really ALWAYS better. tzu sun 's art of war. mobility, doing both offense+defense at any colony with ships, vs non-mobility of missile bases doing only defense at that single colony) to go along with your expansion game, lol.
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so, if anyone's "here" (looks at this board still) I'd love strategy inputs!
from very generalized to more specific to race specific to race vs certain race specific and even uber turn for turn specific