ParadigmShifter
Random Nonsense Generator
You don't need map size for QM or EQM.
Correct me if I'm mistaken, but the following would actually net you EQM status:
1. Win every victory and with every civ on tiny maps exclusively. Use each map type eligible for HoF once. After doing this, run starting eras again on tiny exclusively. Use each different speed at least once too, probably quick for culture and whatnot.
2. Win major/minor gauntlets to clear that requirement.
3. Win one of each map size, regardless of victory method or map type.
For the record, we are NOT going to reveal anything publicly or privately that might compromise the vetting process. I doubt that we are would be able to satisfy you even if we were willing to share that kind of information.I don't wanna start a war, but if needed...
I want publicly discuss this for 2 reasons:
a) i'm absolutely sure i played that map accordingly with the HoF rules
b) given the point above, and the fact that you are making a mistake, in the interest of the staff/members relations and of the clarity of your procedure, it's better to know what tells you i replay that map, since i didn't.
on topic, let's see what i did:
1) start a custom game, choose map, opponents, etc.
2) saved first map
3) regenerate some dozen maps, saved some 10-12. this is a1, so it's probably the first good start point saved
4) stop the generation process, re-open some maps and choose which can be better (just looking at it)
5) in this game i remember i made an attempt i abandoned after 15 turns or so, but with another map
6) decided to play this one, 2 sessions since it was late night
7) after saved the victory, re-opened some map until i found the correct one (i use the autolog to identify the start map, but i called it a6 instead of a1)
8) submitted, and unfortunately, deleted all the remaining maps: i don't like games not starting in ancient age.
Now, i wanna know *exactly* where do you found a sign i replay this map.
Sure i loaded the start 2 or 3 times before actually play and once after victory, but *never* made a single move or else, just look at it.
Never crashed in game.
eagerly awaiting an exhaustive and public answer.
The sessions time limit is more of a guideline these days than a hard and fast rule. Although, at times it seems like we should bring it back as the number of really short sessions (<10 minutes) is becoming a concern.I might be wrong, but wouldn't that violate the two rules of
1. performing a manual save at the end of each session
2. playing at least 1 hour per session?
(1.) could generate the same fingerprint as actually replaying some moves.
Which leads me to a related question: Is it okay to let mapfinder save a number of starts, then quit civ and load any of these saves? If you read it literally, this would violate the second rule mentioned above.
What you did after victory doesn't matter since the HoF mod doesn't alter or overwrite your actual victory savegame.
Graphics mods are fine as long as they do not alter game play. It is always a good idea to backup the original files (somewhere outside of the civ4 path) before installing a mod. If you get a warning message about assets not matching, you should probably back out that mod.Off topic for a moment and probably a stupid question, but ...
Is it valid for me to install and use graphic mods and still submit a valid HOF entry?
You're right about the saves, i'll keep until the game will be accepted, from now on.(...) An interesting thing to note along those lines: if you look at the player log there is a message saying "a5" not "a6" or "a1". I am not sure what to make of that.
It would have been alot easier if you could have gone back an checked your other saves. In the future, I think it might be a good idea to hold on to all your saves until after your submission is accepted.
I am not sure what you mean by the game not matching. Remember the game info page has two logs (General and Player). I have attach a bigger screen print of the player log. I believe the player log is the combat log. Are sure you cannot see your exluded game under "My Submissions"? I will un-exclude it temporarily so you to look at it yourself, if you cannot.Denniz, i received and verified the files i submitted.
They are coherent, and Dehli was founded together to the 2 initial cities in 1272.
The log you posted is not of this game, only the first row is coherent with the in-game log.
But the problem remains: i'm absolutely sure i didn't made mistakes (reloading and so on) and you say i reload.
We can't go out of this if do not investigate deeply in the files.
"Played the same map more than once" means the replay was from the beginning like someone played part of a game and then started over from the beginning with the same map.OK, i successfully submitted another industrial start, better than before... man, Lizzy is powerful!
The new screenie you posted is coherent with the in-game log, maybe i was duped 'cause i cant see the 1272 in the previous one.
OK, let's stop this, but please, verify accurately i'm still sure of my points.
Can you tell me from, or until which point you see a replay?
That discussion above reminded me of two questions i had recently:
1.
I usually run map finder and observe it manually, sometimes moving the initial units in the time between maps are regenerated to get a better glimpse of whether to stop mapfinder. However, i often save them before moving any pieces (and i guess mapfinder does too, right?)
If i want to get back to those maps saved - maps where i already moved the initial units, but did not finish the first round - would that lead to the game being disqualified?
I guess on one hand that could be abused by making the 3 moves in the first turn differently. On the other hand it would suck not being able to get back to some of those starting locations saved just because i moved units after saving in the first turn.
Autolog is optional. All those optional things default to turned off. They are there for folks who find them useful.2.
How important is that autolog thing (the thing that logs stuff to a txt file)? That function came with the HoF mod so i used it, but it's not required for anything in the HoF, right?
Reason i'm asking that my logs are getting quite a mess, especially when i make many different runs at getting a good start for a Gauntlet/HoF attempt, look for good maps, etc. On the current gauntlet i now have 21 text files for hundreds of maps generated and regenerated and quite a few attempts halfway played, given up, and occasionally picked up again. I'm thinking of getting entirely rid of that autolog thingy if it's not needed for anything here.
Well .... I recently had a rejected game that I'm sure I did not replay. However, there were a couple of times during the game where I only managed to play 1 turn before having to save it to continue later. It was not intentional since I sat down with the intent to spend an hour or 2 at it, but something pops up that required me to leave and stop playing. I figured that this is what caused it to be rejected, so I just left it as is."Played the same map more than once" means the replay was from the beginning like someone played part of a game and then started over from the beginning with the same map.
However, there were a couple of times during the game where I only managed to play 1 turn before having to save it to continue later. It was not intentional since I sat down with the intent to spend an hour or 2 at it, but something pops up that required me to leave and stop playing. I figured that this is what caused it to be rejected, so I just left it as is.
That's dangerous. I don't know at what point map finder would save relative to your moves but I wouldn't use Map finder's saves unless you don't move units.
So if i use a save where i
1) saved
2) moved my settler
3) regenerated map
4) loaded my previous save, and
5) moved my settler again + built city
it will always result in the game not being accepted?
Alright, last shot on this (promise): i'm abslutely sure i didn't, nor by mistake (i can't see how, given the method i use in regenerating and play), surely not intentionally: as you know those games were only for Monarch RoA, i didn't care to submit an exceptional game, just decent, or less."Played the same map more than once" means the replay was from the beginning like someone played part of a game and then started over from the beginning with the same map.
As I said, we will try to reproduce your situation. In the meantime, if you are concerned about a bug, then make sure you restart Civ4 between games. That should reduce/eliminate whatever chance that there is of a bug.
Does it really? Moving units then reloading to move them a second time can make a difference. It may seem minor, but it's also early. Knowledge of those tiles can be the kind of advantage that gives an extra 1000+ points or several turn earlier finish date. The line has to be drawn somewhere, and that somewhere is replaying ANY turns from what I understand. The reason for this is pretty clear IMO, especially as I can think ways to abuse this otherwise.