templar_x
usually walks his talks
i got the game finished. it started off so quick and the end was quite tedious...
it is a 410b dom victory on a DG standard map for a score of 16247. i played everything random and got the Maya.
this was my start:
obviously i was rather fooling around than anything else. how would anyone consider this all random start worthy of a HoF-game.
however, i got two settlers from huts and found the start land rather poor but good enough.
my core became like this:
the start went very smooth and even lucky. everyone stayed at peace with me so i could prepare my empire and my army. i went counter-cockwise. everything fine but i could not meet one civ, even though this was Pangaea.
no leaders, until the very end of the game. and my Nemesis: i planned to leave the two weak Empires of Byzanz and Portugal as a Close target for the last centuries. my earlier built units should conquer the far end of the land. the newest built units that would not reach the front anymore anyway should take the land of these two minor powers. however, one tiny Byz town and a hill town of Portugal crushed my armies, several times. it was the most incredible SOURs i have ever seen.
with their land i could even have been considerably faster. this way i needed more settlers and culture expansions. anyway, it turned out very well.
t_x
it is a 410b dom victory on a DG standard map for a score of 16247. i played everything random and got the Maya.
this was my start:
obviously i was rather fooling around than anything else. how would anyone consider this all random start worthy of a HoF-game.
however, i got two settlers from huts and found the start land rather poor but good enough.
my core became like this:
the start went very smooth and even lucky. everyone stayed at peace with me so i could prepare my empire and my army. i went counter-cockwise. everything fine but i could not meet one civ, even though this was Pangaea.
no leaders, until the very end of the game. and my Nemesis: i planned to leave the two weak Empires of Byzanz and Portugal as a Close target for the last centuries. my earlier built units should conquer the far end of the land. the newest built units that would not reach the front anymore anyway should take the land of these two minor powers. however, one tiny Byz town and a hill town of Portugal crushed my armies, several times. it was the most incredible SOURs i have ever seen.
with their land i could even have been considerably faster. this way i needed more settlers and culture expansions. anyway, it turned out very well.
t_x