Honorable Songhai

futurehermit

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Apr 3, 2006
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I played an immortal game last night as Songhai testing out my hunch that they have massive synergy with the honor tree. I just wanted to report that it went really, really well.

Synergies:

-The first honor SP gives you bonus vs. barbs and identifies barb camps--great synergy with UA.

-With all the extra cash floating around early, I just started by building warriors and a straight beeline to IW. I timed my 1st settler with the arrival of IW and settled on a 6 iron patch (was a bit out of the way, delaying things a bit, but still effective). Used the extra cash on upgrading the warriors to swords.

-Rushed Alex, who had a lot of iron, giving me all the iron I would ever need. Also, sacking his cities gave extra gold meaning I could upgrade more cheap hammer warriors to swords.

-Once Alex was turned into a puppet, I was churning out good science, gold, and culture. By that time I had 2 GGs (one from the 2nd SP and one from killing). They would help immensely in my next war against the lone remaining--difficult--AI on my continent: Persia. They were large and had a lot of military. I also had the 3rd SP for 2x xp at this point, which was great for getting some highly-promoted units, but also a fair number of timely insta-heals.

-I teched through metal casting while assigning scientists in my capital. Once the GS popped, I used it on Steel and started upgrading to longswords. I had 5-6 longswords when I first started attacking Persia. I also had the 4th SP which gave a bonus to units with units in adjacent tiles. I tried to maximize that bonus with the GG bonus and flanking wherever possible. I killed a lot of units while making progress sacking his core cities (his capital was distant though still). Meanwhile, he was starting to sack former Alex cities. I thought things would go bad for me, after he sacked all the way to Athens, but eventually I was able to come along behind him and retake those cities after killing a LOT of units.

-Eventually as I was making progress in this long war, I hit the final SP, giving cheap upgrade costs. This was great as I had a number of highly promoted units, but also another excellent point of synergy: As I was taking Persian cities, my bank account was growing at a rapid rate. That meant that I could build the cheaper swords and then upgrade them cheaply to longswords. Given that I had a near-infinite (for practical purposes) supply of iron (like 30+ spare), I kept using this tactic and soon had a huge army of longswordsmen.

-The UB was awesome for keeping my culture output rolling along to get all those SPs, as the puppet cities liked to build them and I built them in my two cities as well. Didn't get as much use out of the UU, but it is awesome in the right situations as well.

-When I was wrapping up, I had secularism to keep my tech rolling along and was next planning on going for militarism for added synergy to the produce/purchase-then-upgrade-for-cheap approach.

Overall, despite having a powerful opponent in Persia, I was really impressed with the combination of Songhai and the honor tree. Lots of synergies and if things break right for you, you can end up with a huge, powerful army. Would be fantastic on pangaea (I was playing continents).
 
persia is a real pita at higher levels, with the ai's +60 happiness he seems to constantly be in GA. that's a UA that is pretty good for a human but absolutely fantastic for an ai. one deity game I forgot about the +1 move in a GA, lost 3 horsemen over 2 turns while invading persia. thought that it was a bug, got more and more po'd until I went to attack him and saw the +10% GA bonus and the lightbulb came on in my head.
 
My thoughts exactly - there's no better SP tree than Honor in that war-orientated civ game, and every policy is very useful.
 
Honor's definitely the most enjoyable of the SPs but for whatever reason I almost always decide not to use it these days. I want to go back to using it tho' because:

a) there's no denying CiV is a war game; and
b) using highly promo'd units is the best part of the game as it currently stands.
 
I just think that Songhai in particular pulls you toward honor. With France, you might get pulled more toward Liberty. With Siam, you might have an eye toward Patronage. Eygpt, to tradition. But I think that Songhai has good synergy with honor.
 
Economic SPs are a lot stronger than honor, it's just superfluous as long as you can keep all your veterans and upgrade them into the modern era. It's only useful for siege units, in my opinion, which get less xp than melee units.

Also, Songhai should go for horsemen to upgrade into their unique, better-against-cities Mandekalu-Cav just for style :D

The strategy is not particularly good for Songhai, mind. Any civ can go Warrior->Swords->Longswords, it's one of the standard openings.
 
I agree that economic SPs are a lot stronger, but I'm wondering why you say the strategy is not particularly good for Songhai?
 
I agree that economic SPs are a lot stronger, but I'm wondering why you say the strategy is not particularly good for Songhai?

Sorry, I meant it the other way around: Songhai are not especially good for this strategy. Any faction can do it without a lot of trouble.
 
Keep in mind that in multiplayer, combat-oriented policies often become essentially necessary. Against AI having combat boosts is often totally superfluous (although it obviously certainly can speed things up/help you out quite a bit). But when you're up against other humans, he who has x2 experience and discipline, wins.
 
Sorry, I meant it the other way around: Songhai are not especially good for this strategy. Any faction can do it without a lot of trouble.

Well, even the other way around, I'm still curious why you don't think it is a good fit for them? Yeah, other civs can still do this strat, but it seems like Songhai have some nice synergies for it.
 
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