This is me as Joao against Shaka:
Shaka has neither horses nor metal. So, I thought, nice, no Impis, this will be an easy task for Horse Archers. I'm indeed facing only Archers and sometimes a Warrior in his cities. But this city already destroyed so many HAs that I don't want to think about all the hammers I have wasted until now.
Of course the city is on a hill and has a wall, so I expected to lose a few HAs. The city was already down to only 2 damaged Archers with less than 1.0 strength, but look where it is now! Basically at the same point where I started to attack: 4 almost completely healed archers and I have only 6 (partially damaged) HAs plus a medic GG chariot. I know I cannot attack with 6 HAs (even not if they all had full strength and C1 promotions) against 4 archers in this city because I already tried that with 8 HAs and failed. I never had the feeling that HAs are so weak...
What makes things worse is that Shaka is creating one fresh archer each turn and the city size doesn't change. I don't know how he can do that. I simply cannot compete with that production rate - not anymore at least after I have chopped down almost all my forests for this failing HA army. Of course, catapults would solve all problems but fast HAs plus slow cats? Movement will take a lot more time and is that even a HA "rush"?
I really didn't expect this rush to become so difficult. What did I wrong? Is it simply that the time of HAs is over as soon as a city has walls (but that's potentially very early, just after Masonry)? Do I have to count at least 3 HAs per archer to be on the safe side? And what would you do now? Reinforce my stack until I have, say, 12 HAs and hope that he stops his infinite archer production? Or end the war as hopeless and go for cuirs instead? (But, I mean, what can you do with HAs at all if you cannot kill archers or can only do that for horrible hammer costs?)
Any tips are welcome for the right way to fight this combat!
(BTW: Difficulty is only Warlord. The game is an attempt for game #9 of the recent HoF Challenge games, targetting a space colony. I'm way, way ahead in tech and thought it's running well but now this annoying Shaka city is beginning to spoil the game due to the huge loss of forest hammers that I had liked to invest for more useful stuff.)
Shaka has neither horses nor metal. So, I thought, nice, no Impis, this will be an easy task for Horse Archers. I'm indeed facing only Archers and sometimes a Warrior in his cities. But this city already destroyed so many HAs that I don't want to think about all the hammers I have wasted until now.
Of course the city is on a hill and has a wall, so I expected to lose a few HAs. The city was already down to only 2 damaged Archers with less than 1.0 strength, but look where it is now! Basically at the same point where I started to attack: 4 almost completely healed archers and I have only 6 (partially damaged) HAs plus a medic GG chariot. I know I cannot attack with 6 HAs (even not if they all had full strength and C1 promotions) against 4 archers in this city because I already tried that with 8 HAs and failed. I never had the feeling that HAs are so weak...
What makes things worse is that Shaka is creating one fresh archer each turn and the city size doesn't change. I don't know how he can do that. I simply cannot compete with that production rate - not anymore at least after I have chopped down almost all my forests for this failing HA army. Of course, catapults would solve all problems but fast HAs plus slow cats? Movement will take a lot more time and is that even a HA "rush"?
I really didn't expect this rush to become so difficult. What did I wrong? Is it simply that the time of HAs is over as soon as a city has walls (but that's potentially very early, just after Masonry)? Do I have to count at least 3 HAs per archer to be on the safe side? And what would you do now? Reinforce my stack until I have, say, 12 HAs and hope that he stops his infinite archer production? Or end the war as hopeless and go for cuirs instead? (But, I mean, what can you do with HAs at all if you cannot kill archers or can only do that for horrible hammer costs?)
Any tips are welcome for the right way to fight this combat!
(BTW: Difficulty is only Warlord. The game is an attempt for game #9 of the recent HoF Challenge games, targetting a space colony. I'm way, way ahead in tech and thought it's running well but now this annoying Shaka city is beginning to spoil the game due to the huge loss of forest hammers that I had liked to invest for more useful stuff.)