HOSTING PBEM NOW (Oct. 30)

Ok, Joe, Germans it is. I've just started a test match with Sultan, and foolishly named it Pioneer, but we will be sure to change the name of the sav. file before I get the Friday morning edition underway.

I look forward to stealing that big pointy helmet off your bald german head! (although I think we should make it a normal game)

R.III
 
Elimination seems the most interesting to me - must defend cities, must build walls, might even try building an outpost in that mode!

paying attention RIII - me India, Joe Germany... I wait the game...
 
Originally posted by Richard III
Ok, Joe, Germans it is. I've just started a test match with Sultan, and foolishly named it Pioneer, but we will be sure to change the name of the sav. file before I get the Friday morning edition underway.

Enjoy your first PBEM! :goodjob:
I am looking forward to the "big one" on Friday.

I look forward to stealing that big pointy helmet off your bald german head! (although I think we should make it a normal game)

R.III

Bah! The clever and industrious German folk do not fear you!
joespanielsmile.gif


Post here with all the info, who's who (civ-wise), and I will start the Pioneer thread.
 
I'll play if it will be friday. I'll be Egypt. I'd say go with a standard game. My E-Mail should be accesable by clicking on that email like above the post.
 
Ok then, joe, we're looking at:

"Pioneer I PBEM"
- Standard game (I know Sultan wanted elimination, but the pangea should take care of that...)
- Pangea (it's our first game, let's make it interesting)
- 4 billion years
- All victories enabled, no kings/regicide
- At Sultan's request, accelerated production (which makes me nervous about the impact on medieval gameplay, but whatever)

Players:

Richard III - England (a nostalgic decision I will no doubt regret)
Sultan Bhargash - India
Cgannon64 - Celts
Joespanial - Germany
Grandmasta Nick - Egypt

I will place everyone in that sequence; if any other players can commit to rapid turnarounds this weekend, post here and we might let you in before joe starts the thread ;) If not, the AI players will be randomized.

And if you do so, please be sure to let me know how to e-mail you via my PM.

R.III
 
I don't have my copy of PTW yet, b/c damn GameStop wouldn't let me, a minor, sell a game to raise the money. So I have to wait until my mom gets home, but I'll have it in like half an hour.

I've never played an Accelerated game, this should be interesting!

CG
 
Gentlemen

I have been playing PBEM steady in the CIV II forum for a few months now, and its great! Much better going up against humans vice a dumb AI.

A suggestion I would have for you is to discuss with your moderator a separate sub forum under multiplayer for PBEM. That way all the PBEM'ers will know where to go. Seems to work well for the CIV II gang.

After I get PTW I might join you for a game, has anyone looked at the editors?, Will scenario making be a reality?

Happy CIVing

:D
 
I wrote this before but the server filled and didnt let me post it:

Don't fear accelerated production. I started using it as soon as soon as the 1.29 patch came out,and I have never looked back.

It doesn't change the proportion of the eras at all, but instead of sitting and waiting 30 turns to build a temple you pop out more units and thus early warfare has more options, and the turns are more interesting because there is more going on.

And we get to the modern era about a thousand years faster. But they are very full years... full of warfare...
 
AP sounds fine to me. It is about the only option for MP otherwise the games would just take way too long.
 
Originally posted by Sultan Bhargash
I wrote this before but the server filled and didnt let me post it:

Don't fear accelerated production. I started using it as soon as soon as the 1.29 patch came out,and I have never looked back.

It doesn't change the proportion of the eras at all, but instead of sitting and waiting 30 turns to build a temple you pop out more units and thus early warfare has more options, and the turns are more interesting because there is more going on.

And we get to the modern era about a thousand years faster. But they are very full years... full of warfare...

Yes, yes. I found that to be the case. Yum. :D
 
Someone pls post something like a general report on how the game goes. I'm fairly interested to see how this game turns out i.e. who's leading, who's declining etc. :D
 
All too happy to turn this into a thread describing the game. However, you will probably have to wait till there is enough mutual contact that our reports dont give anything away.

I'd like to add I am excited to be in this group with this gang and can't wait to get it going...
 
Our test run, done late night wednesday, consisted of RIII taking a turn, mailing me the game, me taking a turn which included building a city, and then both of us giving up that particular game because it was just two of us and it was late at night and PBEM does require a bit of stopping and starting the game...

Much like our one online experience together, actually!
 
Well, at least it works. ;)

I was playing the Carthaginians a little tonight, and I think they may be my favorite of the new civs. I like the ind-com attributes (but hate France :p ), and the UU is VERY nice! :goodjob:

I am going to try all of them eventualy.

Looking forward to starting tomorow. :)
 
Originally posted by joespaniel
Well, at least it works. ;)

I was playing the Carthaginians a little tonight, and I think they may be my favorite of the new civs. I like the ind-com attributes (but hate France :p ), and the UU is VERY nice! :goodjob:

I am going to try all of them eventualy.

Looking forward to starting tomorow. :)

You should try Korea. That Hwach'a is underestimated by the public; it has the same bombard strength as artillery, but in the late middle ages. Can be VERY useful in the early industrial. Scientific too, one of the traits I like.

Anyway, when are we going to get this one started??? I feel like playing a MP game more than three turns...but don't get me into my dreadful experience...;)

CG
 
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