How 2k treats Mac users...

but I guess I kinda knew it'd be the case going into buying a Mac. :dunno:

This...entirely this. Mac has always been a second runner. Don't let the iPod, iPhone and iPad fool you, Mac is so insular it might as well be a thermos flask.

As a result, it doesn't have the dynamic to move with the software market, and is a reactive rather than proactive force. As a result, you get a higher grade of hardware (provided nobody invents anything in the interim) but you lose out on software scope.

It's not a secret, it's only been the case for about a decade. Yet still suprise...but now, due to the cult of Apple, there's venomous backlash as well.

Mac trail in software because of the way to company operates, really it's not news.
 
i dont know how the OP can be so outraged by 2k games, they treat the PC player poorly also
 
I play Civ5 using Bootcamp on my Mac, and this is pretty much why. I didn't want to be playing a game that's not up to date where I can't use mods.
Well, no need for that anymore, as I understand most mods work fine on a Mac, ánd the Mac is patched even more than the PC now :)
(Edit: But who knows for how long though)
 
I just want to add, if you can afford the outrageous price Apple charges for Macs...then you can afford to buy a Windows machine to play games on too. :cool:
 
I just want to add, if you can afford the outrageous price Apple charges for Macs...then you can afford to buy a Windows machine to play games on too. :cool:

That is faulty logic. He spent it all on the Mac, so there's no money left for a PC :lol:

On a more serious note: Apple and PCs are not for the same user base. Period. If you want to play games, go PC (or consoles, for that matter), it's really that simple. Yes, the support for some top selling franchises is there, so you do get some of it, but it is just not the same.

I am not saying this is ok, but game companies are not non-profit organizations out for the well being of everybody. They invest where they get the return, and it's not the Mac.

I honestly would like this to change. I do most of my work/communication/social interaction via my iPhone and iPad ->iOS. I still have a PC laptop because I play games, but that is actually the only use my laptop has :lol:
 
Well I'm using a Mac for gaming and I get all the patches released for TF2 the same second my friends do. Same for most of my other games, including one of the most the third iteration of one of the biggest game franchises ever, Sims.

Valve and Blizzard are more of an exception rather than the rule when it comes yo relesing and updating Mac versions on par with the PC ones, they also don't outsource the work (afaik).
 
On a more serious note: Apple and PCs are not for the same user base. Period. If you want to play games, go PC (or consoles, for that matter),

I don't quite understand this point. You're correct that Apple-buyers and PC-buyers are generally looking for different things out of their purchase - the Apple buyer wants the beautiful styling and the iTunes ecosystem, while the PC buyer wants ultimate flexibility, particularly in a desktop, and usually want to guarantee compatibility with the majority. There's a price differential as well (although people often exaggerate this by not comparing equivalent systems, including displays, manufacturing quality, etc.).

However, both buyers DO want games.. I choose the iMac with the best display and graphics card available when I make my purchase, and stuff looks pretty on it..

Mac trail in software because of the way to company operates, really it's not news.

I don't quite understand this point either. How is 2K affected by Apple's operational practices, while, say, Blizzard isn't? There are different technical challenges to solve on OS X vs. Windows, but it isn't really harder to build for one or the other, and it's actually relatively easy to build something with a common code base for many components.

2K would be releasing Mac patches simultaneously with PC patches if they did their Mac development in-house. But, they don't.. and they're not willing to be as tight a partner with Aspyr as would be required to achieve the same effect. And that, frankly, is all that's going on here.
 
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