How come the plots are not fully displayed in the city screen? (resolved)

eaglet123

Chieftain
Joined
May 6, 2007
Messages
66
BUG is such a wonderful MOD that I cannot leave it since several days I got to play with it.

But there is a problem under the resolution of 1280x800 that the plots are not fully displayed in the city screen.

There are two images for contrast. The first one is with the problem mentioned above, played in BTS with BUG patched. The second one is from warlords with the original city screen.

It seems that the plots are magnified so that the screen cannot contain all of them.

How can I get it back to the original size? I looked for a long time in the BUG menu while no solutions are found.

Thank you guys!!:)

2cosoxu.jpg


s43uoi.jpg
 
It is clear now! I put the scroll to the left too much, so everything was magnified.

jhpydu.jpg
 
We temporarily reset the Field of View slider to normal (42) when the city screen comes up, but the game for some reason doesn't redraw the map until you move to another city. You can cycle the cities (RIGHT ARROW, then LEFT ARROW) to redraw it if you want to keep your current FoV setting and see all the plots.

I'll post an update here if we ever figure out a way to fix this issue.
 
Hope there will be a button to reset the FoV to default quickly. :)
 
Hope there will be a button to reset the FoV to default quickly. :)

A button wouldn't change anything. We have Python code that tells the game to reset the FoV, but it doesn't redraw the map until you switch cities or leave the city screen. A button would merely call that same Python code. :(
 
I mean a button to get FoV default not in city screen but the main interface of the game~
 
A button wouldn't change anything. We have Python code that tells the game to reset the FoV, but it doesn't redraw the map until you switch cities or leave the city screen. A button would merely call that same Python code. :(

Maybe a button (or shortcut) that close and immediately after re-open the city screen on that city?
Not a great solution, of course.
 
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