Does this mod still allow Inca to build their Qhapaq Nan, which would make them even more powerful?You are obviously not familiar with them, they are insane and I use a mod which removes them from the game
Apparently, I missed the happy times too. I assume they patched it out early?You missed the happy times when ships could also use them
I forget if that was early, but yes, they did.I assume they patched it out early?
I don’t know at this point. Haven’t encountered the Inca in my 2-3 games with this mod.Does this mod still allow Inca to build their Qhapaq Nan, which would make them even more powerful?
Tunnels in this game are just teleportation portals, they are all connected and can transport units across the world in an instant. You missed the happy times when ships could also use them
Nope, the mountain gen has always been full of unsatisfying clusters even before tunnels were introduced in GS.ok, so that's why so many maps have good tiles surrounded by a ring of mountains, to force you to make tunnels
It's very niche for me. Similar to the discussion and reasons about hydro dams over in https://forums.civfanatics.com/threads/do-you-like-hydroelectic-dams.686834/ , mountain tunnels come pretty late in the game. If my core cities sit on one side of a mountain range, and my enemies (or barbs I want to clear) are on the other side, it will speed up movement of my troops to build a tunnel or two. Definitely not every game or even most games.Does anyone even build Mountain Tunnels?
Mountain improvements are indestructible and unpillageable. Since no unit can move onto a mountain, they made them permanent. I seem to remember the patch notes (while those were still a thing) where they mentioned that those improvements were changed to resist pillaging, to solve the problem of them being pillaged during a natural disaster and remaining in the pillaged state permanently. So now, when the end of time comes and civilizations are wiped out from the face of the world, the only remaining vestiges of them ever existing will be mountain tunnels and ski resorts. Unless it's Apocalypse mode and the place gets hit by a "comet".So there is no way destroy a tunnel then, once built ?
Is this still working? (Reduced Mountain Clumping - https://steamcommunity.com/sharedfiles/filedetails/?id=2269045600&searchtext=remove+mountain+tunnels)Nope, the mountain gen has always been full of unsatisfying clusters even before tunnels were introduced in GS.
Yep, still works fine.Is this still working? (Reduced Mountain Clumping - https://steamcommunity.com/sharedfiles/filedetails/?id=2269045600&searchtext=remove+mountain+tunnels)