Nodgene1
Chieftain
It's that simple. I lumped both togethor to save topics, so here we go.
1: In a mod I am making each civ has a unique tech that grants them a unique unit/building/civic/tile improvement... But I'm unsure how to make a tech unique.
I remember in civ2 this was easily done by putting "no" in the tech prequisites, but is this also true for civ4? If not, then how?
2: For this mod I considered making a "factory" tile improvement, which would be a step-up and civ-unique from a workshop... But in looking at the building and tile improvement files...
Even if we consider the tile improvement has no animations, the format is different in that one has a separate textures file and the other hasn't... Is there any way of easily converting one building into a tile improvement?
1: In a mod I am making each civ has a unique tech that grants them a unique unit/building/civic/tile improvement... But I'm unsure how to make a tech unique.
I remember in civ2 this was easily done by putting "no" in the tech prequisites, but is this also true for civ4? If not, then how?
2: For this mod I considered making a "factory" tile improvement, which would be a step-up and civ-unique from a workshop... But in looking at the building and tile improvement files...
Even if we consider the tile improvement has no animations, the format is different in that one has a separate textures file and the other hasn't... Is there any way of easily converting one building into a tile improvement?