How do I trigger Malakim/Mirror of Heaven event?

rmunn

Chieftain
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Aug 7, 2009
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Looking in the Civilopedia, I see there's an event that can create the Resplendent Minaret "when the Malakim find the Mirror of Heaven". What's the exact definition of "find" here? Because in my current Malakim game, I started near the Mirror of Heaven, but I haven't been able to trigger this event. I sat a unit on the Mirror for ages, I built a road through the Mirror, I settled a city next to the Mirror so it would be in my city radius... nothing. No event.

Could this be a bug, or is it merely a random chance per turn and I just need to be patient? Or is there something else going on?
 
Looking in the Civilopedia, I see there's an event that can create the Resplendent Minaret "when the Malakim find the Mirror of Heaven". What's the exact definition of "find" here? Because in my current Malakim game, I started near the Mirror of Heaven, but I haven't been able to trigger this event. I sat a unit on the Mirror for ages, I built a road through the Mirror, I settled a city next to the Mirror so it would be in my city radius... nothing. No event.

Could this be a bug, or is it merely a random chance per turn and I just need to be patient? Or is there something else going on?

All that has to happen is a Malakim unit on the same plot as the Mirror of Heaven, so if it didn't trigger it's a bug.
 
All that has to happen is a Malakim unit on the same plot as the Mirror of Heaven, so if it didn't trigger it's a bug.

Here's a save to reproduce the bug, then. The map is an Earth map, though I forget which one. It might be the FFH Earth Large map from this thread, but I'm not sure. At any rate, the Malakim start in Egypt, with the Mirror of Heaven just 5-6 tiles west of their starting position. The save is from turn 4, with a Lightbringer in range to move onto the mirror (but not yet on it). Once he moves onto the mirror, I get a lot of diplomacy popups (since I simultaneously reveal the starting positions and/or scouts of about four different civs), but no event.
 

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