I never thought about that one. Wow Tassadar, you mean that I will finally be able to use CM the same way they operate in the real world? At last! I have only built a handful in all of my games put together, but I think I will use them more now. Even mediocre cities can knock a CM out in 3 turns!
Does AI use them any differently once you modify them?
BTW, I'm not too swift with my Navy knowledge, but I thought that the real life AEGIS cruiser's primary armaments ARE missles, cruise and otherwise. If so, it seems strange that Friaxis gave AEGIS cruiser lame ability to detect subs, weaker bombardment value than Destroyer for more shields. I guess they do bombard from further away (b/c armed w/missles not giant cannnons), but really, how many times do YOU do a serious naval bombardment? Even on a huge map, I might actually take one or two of those infuriating one-tile-o'land cities in the middle of nowhere! Better to grind up his mainland then annex those little cities when making peace. If you must TAKE them, probably better to use carriers or battleships and bring along a sub or two to spot enemy subs if your'e really worried about running into BOTH subs that the AI built.
Anyways, sorry if I am off topic. Just another fan disappointed with lame naval units venting a little Firaxis induced frustration!