How do you keep getting gold

gamelover

Chieftain
Joined
Aug 28, 2002
Messages
3
Every game I play I am always producing like -35 gold per turn. I can never get enough gold to overcome my defificit, and as we all know without gold you can do very little. So how do I get a lot???? Just another newbie question!!:D
 
Any of the following things will do:

1. Increase your tax rate
2. Build courthouses, markplaces, and banks everywhere
3. Change to a commerce friendly governemnt like republic or democracy
4. Sell you tech, luxury items, map, or anything you can find that's worth selling.
5. Reduce your military units
6. Capture cities from a wealthy civ
 
And two more things:
1. Increase the commerce that your cities produce, by building roads and moving laborers around to greater commerce producing tiles.
2. Cut back on some improvements that aren't necessary, for example libraries in cities producing one beaker. (Unless you need that culture...)
And commenting on Hades's #5: Cutting back on your military will only make a difference if your # of military units is over the limit. You can see the limit in the Military Advisor screen.
 
Plus, build the Forbidden Palace amidst some of your unproductive (corrupt) cities. It needs to balance out your civ, say a corresponding location away from your capital. This will improve the production of 'gpt' facilities.
 
This question has been asked before, the next time someone wonders this, they should look back farther in the fourm, or go to the General fourm.
 
You can also change one or more of your cities' production to 'wealth.'

In the long run, changing a city's production to wealth is undesirable (at the very least, it ought to be strengthening the military, especially if there is nothing else to produce).

But in the short run, a city producing wealth can be extremely helpful. For example, let's say the AI is a bit ahead of you in advances, and that the AI has begun to build a key wonder, such as JS Bach's Cathedral. You, OTOH, have a better shield city in which to more quickly produce the wonder (and/or you've got a ringer city with a jillion Palace shields accumulated), but you don't have Music Theory yet researched (and can't trade for it before it's too late). How to catch up?

Ratchet up your science slider by turning some of your cities' production to wealth. If your military is ok, then you can sacrifice a little domestic/military production for wealth in order to catch up your science and slam home the wonder.
 
On some occasions I've found it useful to change the emphasis of a given city. For example, look for gold or gem tiles in your territory. If you find that a city near one is not working that tile, consider assigning a laborer to it (especially if the city is no longer growing because it has reached a population limit). If you have ordered your city governors to emphasize growth (useful early on to grow the empire quickly) they may completely ignore such valuable resources. You probably don't want to do this if it'll cause starvation, of course.

This, along with the other recommendations in this forum, can help get your nation out of that deficit spending.

-Dearnen
 
I would like to emphasize building the Forbidden Palace in your nation as stated by "dojoboy". Once I built the Forbidden Palace in my corrupt section of the nation and my gold per turn shot up 400 gold.

In PTW, build the stock market. In addition to the previous 400gpt, stock markets gave me an additional 500gpt.

Build the wonder Adam Smith's Trading company. This cover all the expences of trade-related improvements (airports, banks, harbors, etc.). Futhermore, don't build improvements in cities that don't need them, such as a colosseum in a city that has access to 5 luxury resouces.
 
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