CivEmperor
Warlord
I don't know what to use them for or what you even could.
Need your help.
Need your help.
Prince David said:The only reason to have guerillas is because you have some swordsmen -> medieval infantry -> guerillas. Actually, there might be some valid reason - missing some resource or being cheaper but I've never come across it.
maverick_mw said:I notcied that in the civilopedia it mentions:
"Insurgents fight for their own goals and beliefs and so can operate without revealing the nationality of their paymasters."
This seems to me that the Guerilla is supposed to be a hidden nationality unit, but it isn't. Maybe an oversight by the coders?
Anyway, I've moded the Guerilla so that it is hidden nationality, and it's quite usefull then, as its not too powerfull as to totally womp the AI, just the odd sneak-attack here and there.
What's the point in an always War game?handy900 said:Nice. Think I'll do this in an upcoming Always War SG. Never done a mod before. The ability to pillage & kill AI units without having your nationality detected would be nice. Guerilla War.![]()
Ankka said:What's the point in an always War game?![]()
crazyluke2001 said:Did some research on the Vietcong geurillas and I cam to the conclusion that in Civ they should treat all terrain as road (unless in enemy territory) and they should be invisible when in jungle, mountain, forest, hills and such.