Bryan317
Prince
- Joined
- Feb 7, 2017
- Messages
- 440
I have come to the conclusion that trade routes serve one purpose... Food Routes. At least until the industrial age and then if you are one of the largest civs, switch to something else. But if you're running a small empire going for a cultural victory or something I would just continue to run food production.
Why? In the end I think this will net the best "profit" More citizens basically equals more of everything. Whatever your focus is, whether it's production or specialist, more citizens is always better. Especially at the beginning of the game when you first get caravans, the small amount of gold that can be gained by trading with another civ is simply not worth it IMO. The best choice is to go for the food production. But even as time goes on as these routes have run their full course, I find that another food production is usually the right choice. I always want more citizens. Yes you have to manage your happiness but that is another issue and can be solved. Another thing is that when you send your caravans out into the fray they could be plundered when you start entering random wars. When you keep things internal they stay safe.
Only now in my particular playthrough as I'm entering the industrial age, am I considering something else. I'm in second place and I'm huge. But nobody likes me so maybe just focusing ALL caravans on the capital is a good choice (I took Tradition) Again, this is my playthrough. If you're playing a peaceful game there may be different choices to make with the trade routes.
I'm curious what others like to do with their trade routes. I guess more importantly what do you do with them towards the beginning of the game? When it's late game caravans are easily reproduced. At the beginning when you lose one, it's kind of a big deal.
Why? In the end I think this will net the best "profit" More citizens basically equals more of everything. Whatever your focus is, whether it's production or specialist, more citizens is always better. Especially at the beginning of the game when you first get caravans, the small amount of gold that can be gained by trading with another civ is simply not worth it IMO. The best choice is to go for the food production. But even as time goes on as these routes have run their full course, I find that another food production is usually the right choice. I always want more citizens. Yes you have to manage your happiness but that is another issue and can be solved. Another thing is that when you send your caravans out into the fray they could be plundered when you start entering random wars. When you keep things internal they stay safe.
Only now in my particular playthrough as I'm entering the industrial age, am I considering something else. I'm in second place and I'm huge. But nobody likes me so maybe just focusing ALL caravans on the capital is a good choice (I took Tradition) Again, this is my playthrough. If you're playing a peaceful game there may be different choices to make with the trade routes.
I'm curious what others like to do with their trade routes. I guess more importantly what do you do with them towards the beginning of the game? When it's late game caravans are easily reproduced. At the beginning when you lose one, it's kind of a big deal.
I'll consider it. However, I disagree that
is top dog.
, if it is available. I only take
costs more than 100
if you have tradition (but culture doesn't track decimals, so the 7th gives none, the 8th will give 1).
, which I think is overall a net positive) but costs only 65
.
is an issue and the AI pays so much for luxuries that selling your last copy is often a good move. As a specific in-game example, Germany will pay me 13