How does the AI manage to get to Modern Age on Regent? I wonder that every time I see a game posted about how things stand in A Regent game. Usually they do not get that far even on a 250x250 conquest at Emperor.
So I used the seed and settings from Buttercups game to run a test. The map looked the same and the starts where the same, but I am not sure if the nations were in the same locations as the original. I guess that does not matter as what civ is where is 6 of one and half a dozen of the other.
I considered playing as AW, but figured I should do like others do and be more peaceful. That is to say, I did not declare on sight and I would possibly give peace, once at war.
Like always at low levels I make few trades, usually only the first 2 or 3 contacts. As this was to be played as the lame Zulu and they are expansionist, I knew I would trade very little as I would soon have all the AA techs and they would never have anything I wanted.
To any that want to know the out come, it was a conquest in 1735. The last nation was Inca on an island and I see they only got AA techs. They had made it to the Middle Age, but learned no techs. Only Sumeria got to the first tier of the IA as they has rifles. None of the others had even cavs. I was on Smart Weapons, Integrated to go for the last tech.
I would say it could have been done faster for sure as I did not get the number of slaves I would normally as I keep nearly all towns till late in the game. I also did not press hard on making troops. The game got bogged down as I decided to raze all the rest of the towns on the mainland, aftere a number of civs were eliminated. The AI had so few roads and never cleared jungle that it really slowed progress. Some milestones follow.
1575BC:
Popped Construction and now have all the AA techs, even optional ones. I think I made two trades for one tech each trade. The rest were popped from huts as I did min research at all times in the AA. Expansionist is OP on low level huge maps. That is why I suggest players play on std maps on Regent or lower. There is so much open space and you just put out 3 or 4 scouts to sweap the land.
Here you have Impi to use as well, so even the barbs are not an issues and you send out another wave of impi to pick up for the dead scouts and met all your neighbors.
The worst part is the the first thing that happened was the free scout popped an advanced city next to the capitol. So I was at 4000BC with a second town. BTW the barbs of course are not from my huts, but from someone else popping them and I run into them, usually near a town I just spotted.
825BC:
Made peace with Joan for Marse and abandon it. I had autorazed two other towns. This came about as I spotted a settler combo and I tend to kill them, just can't help myself.
In fact I killed a combo for Liz this turn, so no peace after all. I am in a GA currenly. I have SoZ up and it has kicked out 2 AC so far. I have met 8 nations so far and I am first in all 4 ranking by CAII. The game was basically over when the advance city popped up. The AI cannot over come that at this level.
550BC:
War with France again, killed another settler combo. Took out about 4 English towns so far. Have MoM and HG.
Started Sun Tzu a few turns back, but GA will soon end. I decided that I did not need to keep my rep as Buttercup did not keep his and I sure do not need to make and trades. I am in Rep, not Monarchy.
So I used the seed and settings from Buttercups game to run a test. The map looked the same and the starts where the same, but I am not sure if the nations were in the same locations as the original. I guess that does not matter as what civ is where is 6 of one and half a dozen of the other.
I considered playing as AW, but figured I should do like others do and be more peaceful. That is to say, I did not declare on sight and I would possibly give peace, once at war.
Like always at low levels I make few trades, usually only the first 2 or 3 contacts. As this was to be played as the lame Zulu and they are expansionist, I knew I would trade very little as I would soon have all the AA techs and they would never have anything I wanted.
To any that want to know the out come, it was a conquest in 1735. The last nation was Inca on an island and I see they only got AA techs. They had made it to the Middle Age, but learned no techs. Only Sumeria got to the first tier of the IA as they has rifles. None of the others had even cavs. I was on Smart Weapons, Integrated to go for the last tech.
I would say it could have been done faster for sure as I did not get the number of slaves I would normally as I keep nearly all towns till late in the game. I also did not press hard on making troops. The game got bogged down as I decided to raze all the rest of the towns on the mainland, aftere a number of civs were eliminated. The AI had so few roads and never cleared jungle that it really slowed progress. Some milestones follow.
1575BC:
Popped Construction and now have all the AA techs, even optional ones. I think I made two trades for one tech each trade. The rest were popped from huts as I did min research at all times in the AA. Expansionist is OP on low level huge maps. That is why I suggest players play on std maps on Regent or lower. There is so much open space and you just put out 3 or 4 scouts to sweap the land.
Here you have Impi to use as well, so even the barbs are not an issues and you send out another wave of impi to pick up for the dead scouts and met all your neighbors.
The worst part is the the first thing that happened was the free scout popped an advanced city next to the capitol. So I was at 4000BC with a second town. BTW the barbs of course are not from my huts, but from someone else popping them and I run into them, usually near a town I just spotted.
825BC:
Made peace with Joan for Marse and abandon it. I had autorazed two other towns. This came about as I spotted a settler combo and I tend to kill them, just can't help myself.
In fact I killed a combo for Liz this turn, so no peace after all. I am in a GA currenly. I have SoZ up and it has kicked out 2 AC so far. I have met 8 nations so far and I am first in all 4 ranking by CAII. The game was basically over when the advance city popped up. The AI cannot over come that at this level.
550BC:
War with France again, killed another settler combo. Took out about 4 English towns so far. Have MoM and HG.
Started Sun Tzu a few turns back, but GA will soon end. I decided that I did not need to keep my rep as Buttercup did not keep his and I sure do not need to make and trades. I am in Rep, not Monarchy.