How does the AI get to Modern Age in Regent?

The AI does send out settlers without escorts. Especially on the lower levels. It is just that you won't run across them if you use warriors to explore. You have to have scouts to see them.
 
ZuluWin.jpg

You may have finished 200 years earlier than me. But you finished 25 hours later than me. Just an observation.
 
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You may have finished 200 years earlier than me. But you finished 25 hours later than me. Just an observation.

Note that the game logs time even if you leave the computer on and go do something else for a while. I believe VMXA has said he does this a fair amount elsewhere, though I don't know if he did that here at all, or if you did that all for that matter.
 
I suspect you could knock at least 5 hours off my time due to leaving the game on while doing stuff. Maybe he fell asleep to it :)
 
Yes the clock is meaningless. I often have the game up and switch to another game or just watch an LoL match or go to the store or movies, out to eat etc. I even pick up my book and read to take a break from whatever game I am in at the time.

How much time one actually uses has no meaning in any event. You may go around a large empire and inspect every town, while others may not or they may do it less. I doubt rushing turns is all that useful.

For sure I am never in a hurry to win a game. I tend to drag them out. I would think this game could have been won many turns earlier by going hardcore or just being a better player than me. My goal was to not try to steam roll the AI and see, if they could get to the AI.

I figured they would be lucky to get to the IA at this level with this start.
 
I just looked to see how long it was as I paid no attention. 57 hrs is fast for me, I have lots of games that went 350-400 hrs. Those were on 250x250 31 civs though.
 
Just out of Curiosity, how did your points stack up? Finishing earlier would give you bigger points, but lacking so much land and population must surely keep your points artificially low?
 
Don't know. When I get to the screen with the times and goes to the next screen I hit esc as fast as I can to get to the end. I have had so many crashes after the warrior does the magnifico thing that I try to escape out.
 
You might find Sirpleb's article on scoring interesting Buttercup. Basically if you want a high score you want to get close to the domination limit as quickly as possible with happy citizens, and then stay at the domination limit, and grow your population and happiness as much as possible until 2050.
 
I know that Spoonwood, that's pretty much what I said.

vmxa - that sucks dude! :sad: It's one of my favourite parts going through the end-stats screens :)
 
I just looked at the high score and here it is:

Shaka 14 5018 2 1 1

So I got 5k. I usually do not look at the score. You would have to do milk runs to get a high score and keep lots of happy faces. 8 lux meant happy faces were every where.
 
That's interesting information, thanks for that!

I've always found the scoring system to be a bit odd. On a Tiny Monarch it's quite easy to score 7000+ in a couple of hours, but if you take out a Huge Regent, even at top speed with a great map and start and a week of play you still struggle to come close to a Tiny Monarch without deliberately spamming for points.

It's like my 20k Regent with just 4 towns. I think that scored so low it didn't even make my front-page of wins, even Tiny Cheiftans score more. And yet a 20k on Regent is surely more of a prize than any win at Cheiftan no matter how one does it. The 20k especially is one of the win scenarios it's almost impossible to 'race to' or 'spam to'.

I find similar complaints with most computer games however, civ3 is not at all unusual in this respect.
 
Here is the basic scoring system:


SCORES

Everything is multiplied by the difficulty factor. 1-8, Chieftain-Sid.

Population consists of 1 point for every specialist or content citizen in your civ, and 2 points for every happy citizen. This score is multiplied by Difficulty.

Territory is 1 point for every tile within your cultural borders. This score is multiplied by Difficulty.

Future technology I'm not sure on, but it's suppose to be like 50 points per each. This score is multiplied by Difficulty. I think this is broken.

Adding Population + Territory + Technology up gives you your turn score. Adding up every turn score and then dividing by the number of turns played yields the base score. Then the bonus is added.

The bonus is simply by date, the formula is (2050 - Date) * Difficulty. It is awarded for any victory condition.

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Main reason I was over 5K, was I had so many scientist for so many turns.
 
vmxa - yes, I know, I was just commenting on the unfortunate nature of it, common to most computer games.

Spoonwood - Can you ever read a post and interpret it correctly? I'm talking GAME YEARS WITH REGARDS TO POINTS NOT PLAYING TIME *facepalms*.
 
Buttercup- you said
Buttercup said:
I've always found the scoring system to be a bit odd. On a Tiny Monarch it's quite easy to score 7000+ in a couple of hours, but if you take out a Huge Regent, even at top speed with a great map and start and a week of play you still struggle to come close to a Tiny Monarch without deliberately spamming for points.

It's like my 20k Regent with just 4 towns. I think that scored so low it didn't even make my front-page of wins, even Tiny Cheiftans score more. And yet a 20k on Regent is surely more of a prize than any win at Cheiftan no matter how one does it. The 20k especially is one of the win scenarios it's almost impossible to 'race to' or 'spam to'.

Since you had mentioned "7000+ hours" more recently than anything else, the context makes it more probable that you were talking about playing time. So, don't go blaming me about interpretation.
 
VMXA if you want a challenge to see how far a regent AI gets, why not a variant, like you cannot build any settlers or send any unit out your cultural borders until 1000BC.
 
I am sure one could come up with a map or a scenario that they would much better. I just want to verify that they should normally not make it to the MA.
 
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