How does the AI use specialist Citizens? Recently I played around with tile yields modifying the DyP mod for PtW and at one point had set it to allow cxxc spacing and cities with growth to 21-22 population. Tons of excess food and specialist citizens that I set as tax collectors. The exercise made me curious whether anyone had figured out how the AI uses them (specialist citizens) in Vanilla, PtW or C3C. This seems like an area ripe for exploiting AI weaknesses. Anyone know anything?