bossconian
Warlord
- Joined
- Jun 19, 2007
- Messages
- 130
It is obvious not only for me that the current implementation of multiplayer mode is as bad as a spit into your face. What they basically did was copying and pasting the civ IV code with very poor result. The game is much less stable / prone to crash and lags / unbearably slow. They decided to stick to the p2p way of communication - the main source of all problems during the game. Also not only haven't they added any game admin functionality but streamlined the product to the extent you no longer are able to see who is lagging, chat in the lobby or see what the map of a new game is.
I tend to compare the multiplayer mode to the one implemented in the already 4 years old game "World in Conflict" . It is a RTS game with a great lobby, ranking system, centralized and manageable serves, in game voting functionality, voice chat... Just perfect and everything out of the box! Not a NASA technology - just a decent multiplayer.
In my opinion they did very little to attract people to even try this mode. Poor interface , laggy and prone to crashes games, hassle it is to join / reload the game, no ranking system and absolute lack of game manageability sum up into a very bad "first game" experience.
However this is the only mode where AI flaws never matter (unless somebody quits). It is totally different game in areas of diplomacy and strategy. You play against human ! It's been never so great fun to conquer a civ opponent and it's been never so deeply upsetting when you get defeated. The constant flow of adrenaline throughout the game makes you sweat swear and shout.
Surly, during one of strategic meetings at firaxis/2k they decided to not waste any time, resources and money on creation of a decent multiplayer mode in civ V. They designated only one guy (you can see his name in credits) to do the job. I think they made the decision basing on the civ IV multiplayer statistics where you can find in the best case 200-300 users at the time. That's nothing comparing to the millions of sold copies. So who cares ?
So say now how important, or not, it is to have a decent multiplayer mode for you?
edit:
Just one more word about the very last choice u see in the pool. I only play multiplayer mode. It turns that it takes me on average 10-20 hours a week of which at least half of the time is wasted due game crashes, lags, reloads, idiots you can't kick etc. So I'm ready to spend $40/month to save half the time or to have twice as long fun when playing civ IV multiplayer. Yes I'm ready to pay $40/month for civ IV. Civ V multi is unplayable at all imho.
I tend to compare the multiplayer mode to the one implemented in the already 4 years old game "World in Conflict" . It is a RTS game with a great lobby, ranking system, centralized and manageable serves, in game voting functionality, voice chat... Just perfect and everything out of the box! Not a NASA technology - just a decent multiplayer.
In my opinion they did very little to attract people to even try this mode. Poor interface , laggy and prone to crashes games, hassle it is to join / reload the game, no ranking system and absolute lack of game manageability sum up into a very bad "first game" experience.
However this is the only mode where AI flaws never matter (unless somebody quits). It is totally different game in areas of diplomacy and strategy. You play against human ! It's been never so great fun to conquer a civ opponent and it's been never so deeply upsetting when you get defeated. The constant flow of adrenaline throughout the game makes you sweat swear and shout.
Surly, during one of strategic meetings at firaxis/2k they decided to not waste any time, resources and money on creation of a decent multiplayer mode in civ V. They designated only one guy (you can see his name in credits) to do the job. I think they made the decision basing on the civ IV multiplayer statistics where you can find in the best case 200-300 users at the time. That's nothing comparing to the millions of sold copies. So who cares ?
So say now how important, or not, it is to have a decent multiplayer mode for you?
edit:
Just one more word about the very last choice u see in the pool. I only play multiplayer mode. It turns that it takes me on average 10-20 hours a week of which at least half of the time is wasted due game crashes, lags, reloads, idiots you can't kick etc. So I'm ready to spend $40/month to save half the time or to have twice as long fun when playing civ IV multiplayer. Yes I'm ready to pay $40/month for civ IV. Civ V multi is unplayable at all imho.