How long is a marathon game?

lordsurya08

class-A procrastinator
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Oct 22, 2010
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How many turns does it last? I hope it's over 1500...
 
The ingame description says "Each era is as long as a single game" (i'm assuming they mean a standard game). So maybe 300 turns an era minus the classical period and future era which are shorter?
 
It's 1500 turns. I can vouch for this as I have personally played it to the end.

For further proof, a snippet from the XML "Civ5GameSpeeds":

Spoiler :
Code:
	<GameSpeed_Turns>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>180</MonthIncrement>
			<TurnsPerIncrement>100</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>120</MonthIncrement>
			<TurnsPerIncrement>300</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>60</MonthIncrement>
			<TurnsPerIncrement>170</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>24</MonthIncrement>
			<TurnsPerIncrement>201</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>12</MonthIncrement>
			<TurnsPerIncrement>129</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>6</MonthIncrement>
			<TurnsPerIncrement>180</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>3</MonthIncrement>
			<TurnsPerIncrement>264</TurnsPerIncrement>
		</Row>
		<Row>
			<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
			<MonthIncrement>1</MonthIncrement>
			<TurnsPerIncrement>156</TurnsPerIncrement>


Add them up and you get 1500 turns.
 
In CIV 4 I would always play at marathon speed, but in CIV 5 epic is fine. Playing with the mod that slows research down 50% and epic is right on the money for me.
 
Yeah, a little extra production on tiles would make marathon games so much more inviting. (Not too much or the 1UPT would get overcrowded and become a clusterfu... would become crowded anyway)

Maybe i'll try the Economy mod or something.

I really like being able to use things like Musketmen and Ironclads without them becoming obsolete 5 turns later.
 
played a game on epic, was plenty long enough. Much longer would get pretty tedious, but I did like how there were distinct periods of warfare and not too much rifles v pikes which seems to happen a bit in the quicker games when an ai gets a bit of a lead and it starts to snowball.
 
It's well worth it :)
I love being able to actually use each era's units instead of steamrolling past complete era's without ever using the units etc...

Playing on Epic with a mod that adds 1.5 times research cost is far more enjoyable for that very objective.
Marathon is just so, odd. It takes so much longer to build everything that you're essentially just given a few dozen extra turns where theres Nothing to do but to skip ahead anyway.
The key is increasing research cost.
 
Since CIV I haven't played any civ game on some other game then marathon. Yes, there are phases in the game where you just click "end turn" constantly, but being able to wage a full scale far in a more "historical correct" timeframe just pays off for me.

In fact I was extremely shocked when I played my first game on CiV and kept researching so extremely fast until I noticed I haven't set it to marathon yet ;)
Bottom line: You'll get used to it and wouldn't want anything else.
 
i often play online and that's usually quick (sometimes standard, which doesn't really differ that much honestly)

my main concern is that especially research is way too fast.

usually by the time you actually created an 'army' of 4 units of any kind, they are outdated.

what i usually do, is make an army (4-6 units of one type, with 2-3 units of another type to support them, in rare cases also some siege) (siege is usually way too slow for me, by the time they arrive, the towns are allready destroyed) and during the production i just tech on, and when they are done, i upgrade them all at once by buying the upgrade, and then i start attacking.

this way you will usually have the strongest units right on the field, and even if 6 units doesn't sounds like much, it's usually more then enough to steamroll any opponent. (often i can use the same army to kill at least 4 opponents within a few turns.)
 
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