How many opposing races should I play with?

Harlanite

Chieftain
Joined
Feb 16, 2006
Messages
10
Hi,

Ideally how many oppsing civs should you choose with on medium and large sized galaxies? I just finished a game on medium with 6 six races (including me) and it felt a bit cramped (and I kept on attacking the wrong race got a bit confusing). I've just started another game on a large sized galaxy with same number of races. I think they put in too many settings here, stardock should have made an option to just automatically generate everything (based on galaxy size).

cheers

PS - Anybody tried out the campaign mode? Is it any good?
 
You hit the nail on the head about settings. Size of the map doesn't mean much when you have number of stars, number of planets, and number of habitable planets to factor in. I've been using 3 opponents on a small map but with abundant everything. The computer seems to fill in with minor civs as needed, sometimes 1 other times 2.
 
On small maps I've played with 5 civs and like it. Get 3-4 planets to start and go from there. I think that's a good setting to learn from as well.
 
I'm feeling kinda cramped on 9 with Gigantic. Heh. To each their own I guess. .
I like the bigger maps. I don't think I'd go for more than 5-6 on med/large though.
 
Well, on my first game I played all 10 races on a medium sized glaxy. The result was that there were 2 or 3 major races with loads of planets, and the rest didn't get out of their starting solar system. I guess it just depends on how you want to play.
 
I think GC2 works less well with lots of races than Civ4 does, because the diplomacy and trading isn't as well balanced. If you're looking for more challenge, then I'd aim for fewer AI opponents (the more there are, the easier it gets to take advantage of them in trading).
 
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