I usually have to avoid risks on Monarch to win. Based on difficulty level I would say I win around 90% on Noble. Around 60-75% on Prince and probably just over 25% on Monarch.
Ironon said:
Incidentally, if I frequently feel 'it's a long shot, but my only chance to stay competitive at all'... does this count as 'risky' or 'non-risky' play?
It meets the OP's definition of risk taking, but I'm trying to maximise my chances in the long run.
Yeah this poll's accuracy in many areas is really broad. In questions like these it depends to the person if they see the glass half empty/full. I see that as a risk personally, because if it fails/succeeds it could have an impact on your winning/losing status. But someone else might see it simply as a game mechanic. This is probably why I chose to avoid difficulty level.
BARBEERIAN said:
I always take risks when I play, the higher the level the more it seems necessary to take big risks just to stay even with the AI, let alone outpace them. If I don't take risks it just ends up being a turtling game where the lead AI just pulls away faster and faster as time goes on.
I assume you see it as a gameplay mechanic. I agree some risks are necessary for every game. Even if you play on cheiftain and win only 25% of your games you may feel risks are necessary. (Although I am aware this is not to the same degree.)
I would also assume CCRunner7(feel free to correct me) 1 page back would see risks as necessary so he may have even voted that he doesn't take risks. Although he may have as well. I would say he stays in his 'safezone' as well but he may think otherwise. I don't know.
The fact is that chance is a part of any strategy. The chance that something may go wrong. I meant for this poll to be more about how much you put at risk. Do you minimize risk in your game? Or do you use it as a tool?
I attack with 25% odds alot. I win a decent amount with it too. I don't know my win/loss ratio with it, but I am confident enough to do it more than I would advise someone else to. Of course, their are conditions that must be met first but I would assume mine are lower than some people's here. Maybe not. But unit odds aren't really "risks" IMO as I describe in the poll. To me, to qualify a unit situation you would have to be willing to slam a whole stack into a city with only a ~50% chance to take the city (% chance of the whole stack dying/take the city) With surrounding units coming in for reinforcement on the attack to up you odds of taking the city to 65-70% chance to take the city overall. But at the potential cost of an entire stack. That is to me is a risk in military. But in this scenario you assume in 5 turns the city in question gets a strong bonus. (Say walls or some awesome new unit they can build.)
Kiwi Tyrant said:
Plan A is a risky move to get a momentary jump on the crowd. Hopefully this risk snowballs into a maintainable lead or position of power. This risky plan could be anything from trying to complete the Mid's (while not being Ind, with 18 other civ's), bee-lining a certain tech path, or attacking a neighbour.
If this risk fails, or will inevitably fail, then fall back on Plan B. This plan merely consists of what you would be normally doing to stay in the game if you did'nt take any asforementioned risks. This is the safe, keep ya head low, wait for developments, steady as she goes plan.
....and then if you grow impatient with things grinding along until the advent of modern warfare to sort everyone out, then a Plan C could be pulled out of the hat! lol
OK I think our thread is sounding weird enough now so I am gonna say a bunch of stuff now.
I assume you play close to my playstyle but probably on a faster speed. I think Plan A for everyone has good odds. (Military Rush, Ancient Wonder(s), Tech Rush) So A means 2 possible B's (succeed/fail). But Plan C for me usually comes in the medieval age and usually in the form of a huge military rush. The rush usually succeeds so well I can actually do a whole other plan in the middle of it.This can hurt if both get halted though. Then Plan D comes in the Ren/Ind eras. (Plan D has alot of options.) I like to try and race into the modern era but that is hard to do in general. Usually Plan D's results show up in the industrial age. Then Plan E begins. The problem is for me, Plan E soon becomes Plan E,F,G,... X, Y, and Z very quickly. Sometimes Plan D will do this too.