Bamboocha
Warlord
Sounds like a good plan, but what about I just take the rationalism opener, then civil society (from freedom) and then finish rationalism? It'll make my specialist consume only half of the normal food, making my cities grow faster. If I combine that with the statue of liberty (which I can rush, I'll generate a great engineer soon), my specialists will also generate production, making filling all of my great person slots a viable idea. Does that sound like a sound plan? My food output will suffer only slightly, but my gold, production, culture and science output will increase and I have a use for every great person. GE's rush wonders (or build manufacturies), GM build customs houses increasing my gold output (= more RA's), GS are saved for the last bulb rush and GA's will be used for golden ages (which give me more production and gold).
I don't have any coal within my borders so I'll have to trade. If I trade coal for 30 turns, build/buy factories and stop getting coal after they're constructed, will those factories cease to exist?
EDIT: Another question that just popped up is this: in what order should I finish the rationalism policies?
I don't have any coal within my borders so I'll have to trade. If I trade coal for 30 turns, build/buy factories and stop getting coal after they're constructed, will those factories cease to exist?
EDIT: Another question that just popped up is this: in what order should I finish the rationalism policies?