I don't think that Prince AI is better at empire management than a human player, so if you see them pulling ahead, then my guess is that you're not realizing your full potential.The AI spam so much cities in prince difficulty and while im content with around 8 cities they have around 16 cities prior to code of laws? how the hell do they do this when they seem to tech so fast and still keep good militaries?
Where in the code do you see that?Genv [FP];7000434 said:The AI pays less on all difficulties for city maintenaince, just FYI.
Danf: I know, but Genv claimed that the AI paid less *on all difficulty levels* for city maintenance, which isn't backed up by Civ4HandicapInfo.xml - hence my question about where in the code he's seeing that. Because I don't, but I've only got rudimentary knowledge of the dll code anyways.![]()
Ah, I see. Right, the AI will of course suffer from higher city maintenance than the human player on Settler/Chieftain/Warlord difficulty level. There should be no further modification of the costs by any dll code. Quick WB test showed size-1 capital maintenance of 0.40 for human Deity player and 0.28 for the Noble AIs (0.40*0.7 = 0.28).