That's interesting. I was guessing the game engine checks the limit at game start, only counting total amount of land tiles then, while checking the territory percentage of a civ against that number each turn.
BTW, as you've terraformed a lot, did you notice (by chance), that a transformed desert tile provided a new source of oil?
I set off a nuclear war that irreversibly sent the sun into the red. At least five to six tiles have been converted into land, which really pisses me off because it turned two coastal cities into land cities. And in one city, I didn't even build a harbor so no 2-food coast squares.
In my gotm16 game too, there was some freakish global warming, but it wasn't nukes (I hope not). Four tundra and ocean squares turned into land!! I got two fish in that. It was on the bottom edge of the east side of the big continent.
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