aaglo
Furioso!
One day I'll have to try that two-layer storyboard building... I really do 

Lights and Anti-Aliasing cause the light magenta "smoke" shades around units. There are several ways to remedy this but I will need to talk to you because too much to type. lol. IF you look closely, you will see this same thing on most units other than The Original CIV Game Units. Most of us are ok with a little if it does not seriously detract from the unit and blends in ok.
Too Funny Steph ...but perhaps you should open a Web page and accept "Pay Pal" for Contributions... then let the unit Makers know the Link to your Web Page. You would probably make some extra cash. I would contribute and I am certain I am not the only one who would
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...it certainly could...just don't color all the way to the Frame edges because the results would be to see a square illuminated on the map around what ever unit image...much like Kinboat's "Balrog" unit during the attack flames.I thought that the background/foreground image system could also be used to produce some kind of special effects to some unit animations... like sort of "static flicker" for some possible holographic or modern stealth units
I often see this question: how to get a palette once you get a true color storyboard from SBB, or when converting units?
Here is my method when converting units:
- Open the true color storyboard in Paint Shop Pro.
- Change the color depth to X colours, and select 160 colours (or 96 if you are making an army). You get a bitmap that contains 160 colours, with few visual loss. The best is usually to use the death animation, as it often has the most colours, but this could vary from unit to unot.
- In Paint Shop Proi, Edit the palette, make a screenshot of the palette edition tool, save as bitmap.
- Open PEdit, select your new bitmap (it shows all the colour needed to create the storyboard). Open an empty palette (like the one provided by Kinboat, with the civ colours already in place). And now just click on the bitmap of the palette to set all the needed colours into the actual palette in PEdit.
- Save the palette
- In Paint Shop Pro, load the palette in your storyboard
- Done