How to know if youre boned

Totally agree, and I usually play for keeps, as you suggested. However, both civs were just aggressive enough to make the headshot impossible--well, impossible in that, by destroying one civ, I'd have lost 5-6 cities in my east or northern borders. Hollow victory, indeed, and the *&%#$#*$*%#$'s wouldn't capitulate for ANYTHING!
 
Yes, games like this can be quite frustrating, especially versus those two opponents pre-gunpowder, as their UUs can make things quite difficult!
 
What made it especially frustrating was that it was one of my first Monarch attempts in many, many years. I was doing very well (random everything, huge map), even built some wonders, and had a large empire with good production. They were militarily ahead of me (of course), but their tactics were poor (of course), and my kill ratio was something like 7:1. WW was a killer for me in this case, and changing civics took forever--just couldn't afford to do it. I think I was more or less constantly at war for 1,000 years or so. Economy was total *&$# when I said "forget it."
 
You know you're screwed when the civ you were destroying becomes a vassel of a stronger, more powerful civilization right next door.....and your new enemy already as a giant army and is attacking you on the other side of your country. I had that happen=[
 
I was Ethiopia and after finishing off China controlled about 20% of the world. Deciding I've already won Space enough, I set my sights on a Culture victory. Willem to my north is doing the same thing and will get there about 20 turns before me. I raise my nukes and armies and invade.... Willem destroys my armies with nukes, but my territory is mostly secure and I'm stonger than him in the long run. Apparently my use of nukes pissed off the Romans to my easy who invade me, and nuke just about every city but my culture ones. His armies don't get far, and since the Persians to my north invaded the Netherlands, I should be able to win this game....and then the Byzantines are bribed by the Romansand nuke all my culture cities with ICBMs. For the next few turns he manages to magically destory my armies with Tactical Nukes, even though it should have been impossible for him to reach most of my lands with them (Except from that one Barb city he took in the Tundra the same turn I was going to finish it off to make sure exactly that would never happen). I made peace with Rome and Netherlands, but I have no more ICBMs. When a small stack of Tanks on one of your empty culture cities, which you desperately reinforced the previous turn, it's over. I really should do this proper justice and make it into a Rage comic...
 
You know you're screwed when the civ you were destroying becomes a vassel of a stronger, more powerful civilization right next door.....and your new enemy already as a giant army and is attacking you on the other side of your country. I had that happen=[

That always happens when Vassal States are turned on :lol:

I was Ethiopia and after finishing off China controlled about 20% of the world. Deciding I've already won Space enough, I set my sights on a Culture victory. Willem to my north is doing the same thing and will get there about 20 turns before me. I raise my nukes and armies and invade.... Willem destroys my armies with nukes, but my territory is mostly secure and I'm stonger than him in the long run. Apparently my use of nukes pissed off the Romans to my easy who invade me, and nuke just about every city but my culture ones. His armies don't get far, and since the Persians to my north invaded the Netherlands, I should be able to win this game....and then the Byzantines are bribed by the Romansand nuke all my culture cities with ICBMs. For the next few turns he manages to magically destory my armies with Tactical Nukes, even though it should have been impossible for him to reach most of my lands with them (Except from that one Barb city he took in the Tundra the same turn I was going to finish it off to make sure exactly that would never happen). I made peace with Rome and Netherlands, but I have no more ICBMs. When a small stack of Tanks on one of your empty culture cities, which you desperately reinforced the previous turn, it's over. I really should do this proper justice and make it into a Rage comic...

:eek:

I've never seen an AI make so much use of nukes. What difficulty where you playing? And didn't you rushes the SDI & Bomb Shelters everywhere? :p
 
When you have this huge war over the whole continent (half was controlled by me (Hitler of Germany), the other half by Kim Jong-Il of Korea), and when you are finally making some progress, in three turns, Viking rebels, Mongolian rebels, and Sumerian rebels spawn (playing with my own mod based of RevDCM). The Sumerian rebels managed to capture two cities of me, putting them right between Korea and me. The Mongolian rebels were killed, and the Viking rebels captured a city near Korea and another city on the other side of the continent. As the Viking rebels spawned two times ('rebels join the Viking rebels' or something like that), there were actually four rebellions in three turns. I conquered my whole continent, eventually, only to have a super Basil of Byzantium (who not only conquered his whole continent but also colonized the somewhat smaller continent were the backwards Xerxes of Persia was) contact me. He eventually attacked me, but together with Alexander of Greece, I managed to beat him back. Then, Nebuchadnezzar of Babylon (who is supposed to be a lunatic war mongerer (yes, I know, completely unrealistic, but it's nice to have different leader personalities)) won a space race victory of all things. He had been conquered by Xerxes and respawned... It was an epic game.
 
:eek:

I've never seen an AI make so much use of nukes. What difficulty where you playing? And didn't you rushes the SDI & Bomb Shelters everywhere? :p


Believe me, no one was more shocked than me :cry:. Bomb Shelters were pretty widespread through my cities. Avoiding SDI was a calculated risk that in hind-sight was necessary. I still thought I had a chance to beat Willem to the victory. I also didn't plan on causing nearly every civ in the world to DoW someone! Justinian was the deal-breaker and was absolutely relentless in nuking my cities; after the original salvo of about 5 ICBMs he sent 3 Tactical Nukes at me every turn. I sincerely wish I was exaggerating with that number of nukes, but its accurate minus the fact that once or twice he skipped a turn or only launched one or two nukes. (During a war that lasted about 10 turns [Global Warming became an issue]).
 
Having an ally team up with you against a bigger civ, then your ally becoming a vassal, and then another random civ declare war on you. AI dogpiling at it's very finest.
 
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