How to live in peace?

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Robin_Cox

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Can someone help me? I wan't to be able to live in peace and hopfully cooperate alot with my nearest nabors in civ 5. I always end up with my closest neighbours beeing guarded och angry at me even in those cases when I never started a single war. My problem is that they think that I am going for the same win as they are and that they want my lands to build their cities on.

It dosen't seem to matter how much I trade with them and such, what shall i do?
 
i feel like keeping at peace is mostly luck. depends on your starting location. if you are lucky you will have a mountain range or city states blocking you off from rest of civ's and they won't war you.
 
Peace and cooperation have never been dominant in real life so why make them so in Civ? If you don't want any competition why not just lower the difficulty level?
 
If you didn't already know, you can mouseover other civ's attitudes to see what they're upset about. Even though some of the reasons are bizarre, at least knowing about them allows you to strategize your expansion in future games to (...hopefully) avoid stepping on toes.
 
aatami and baldfalk have good advice, I concur with them.

Also, I have had great success by doing three primary things, outside of learning and milking diplomacy:

1) Expand quickly, and then never expand (or purchase tiles) again
2) Stay small, keep a small Army (I like to have just 1 garrison per city, usually artillery of some kind)
3) Stay at a tech advantage militarily. Keep that small garrisoned army highly advanced.


In three games now, I have had my nearest two neighbors use my land as a battleground. Both stayed friendly with me the entire time. Twice I won by space ship, once by culture. The culture game I actually got a DoW from Montezuma early on, repelled him, and were best buds after that - since he had other fish to fry from my constant bribery of AIs to attack him.

Peaceful games are my niche lately, I really enjoy the challenge of maintaining peace and sneaking a win from under their noses.
 
I play at King and have had several very peaceful civs. Here are some of the strategies I use:

1. Start position. If you start with a bunch of neighboring civs practically on top of you, then you're going to be at war before very long because you're all competing for the same land and same resources. Keep restarting until you've got some room to expand between you and the other civs. Also, shoot for a continent with 1-2 other civs, tops. Best of all is being alone on a small continent, however, you won't be able to trade other civs for luxuries to keep your happiness up until (most likely) you invent the caravel.

1A. You also want to look at WHO are your neighbors. For example, China or India will usually leave you alone (as long as you don't botch #2). Japan or Germany, you're going to get invaded at some point no matter what you do. Mongolia and the Aztecs will bluster a lot, but as long as you follow #2 and there are easier targets around, they probably will leave you alone (and by about the Renaissance, everyone will be going to war with them for being jerks, so they'll be too busy or too shattered to bother you after that). Attitudes of the other civs are very dependent on the situation - Rome, America, the Greeks, Siam, and Spain, for example, are voracious expansionists, but if it's easier to expand into unclaimed territory or at someone else's expense, they normally won't bother with you. England and Babylon seem to prefer middling-size empires, so if you're in their way, you may have trouble, but if you're far enough away, they'll probably be happy with what they have. And so forth.

1B. Look for choke points - mountain passes, narrow strips of land, etc. Plant cities on them as soon as you can and deny your neighbors Open Borders until you've filled up the land you want for your own empire. Strong fences make for good neighbors. If your neighbors start planting cities next to yours, it's going to be a lot harder to keep the peace as you each grab luxury or strategic resources the other considers rightfully his, etc.

2. Keep a strong military. Garrison your cities. Keep your units up-to-date. Build defensive structures like walls and castles. Yes, it's going to take away time & hammers from the things you'd rather be doing, but if you're weak, you're inviting the other civs to come steal your lunch money. Basically, you want it to always be easier for the bullies to go pick on somebody else.

3. Keep your word. If a neighbor gripes about you settling too close to his borders, don't apologize and then found a new city right next to him. They hate that just as much as you would.

4. Don't get sucked into other people's problems. You'll take a hit if you have a Declaration of Friendship with someone and then refuse to back them up in a war, but it's better than fighting a war you have nothing at stake in.

5. Except when it can't hurt you to declare war. Sometimes you'll be asked by an ally to declare war on a civ so far away you have no chance of ever actually doing any fighting - you'd be hard-pressed to send any units in time even if you wanted, which you don't, and they'll be too busy fending off invaders to bother with you. Consider going along to keep your closer neighbor - the one you really have to worry about - happy. Yes, you are technically at war, which isn't exactly peaceful, but you'll never do any fighting. There are some caveats, though -- if you declare war too many times, you'll get branded as a warmonger even if you never see combat. Also, be sure you don't have any vital trade agreements or research pacts with the would-be enemy OR ITS ALLIES. And, of course, be sure they don't have an ally close enough to actually cause problems for you.

6. Don't be warlike. Don't culture-bomb your neighbors, annex city-states, or raze other civs to the ground in vengeance if they do invade at some point, etc. Seems bizarre, but we've seen posts from people who gripe Civ V is broken because they are treated as warmongers after destroying "only" half the other civs.

7. Don't expect everyone to like you all the time. Other civs are going to be guarded, even hostile, at times. Some are going to denounce you. The other AIs want to win the game, too -- they aren't going to just sit back and smile mindlessly at you as you run off with the prize. It may not always seem "fair" to you - "I only culture-bombed your capital because you built a city next to a resource I wanted, so why are you mad at me?" - but the other civs aren't playing the game from your perspective. They're playing from their own perspectives.

Hope that helps. But, yes, it is possible to pursue a peaceful strategy.
 
I play at King and have had several very peaceful civs. Here are some of the strategies I use:

1B. Look for choke points - mountain passes, narrow strips of land, etc. Plant cities on them as soon as you can and deny your neighbors Open Borders until you've filled up the land you want for your own empire. Strong fences make for good neighbors. If your neighbors start planting cities next to yours, it's going to be a lot harder to keep the peace as you each grab luxury or strategic resources the other considers rightfully his, etc.

2. Keep a strong military. Garrison your cities. Keep your units up-to-date. Build defensive structures like walls and castles. Yes, it's going to take away time & hammers from the things you'd rather be doing, but if you're weak, you're inviting the other civs to come steal your lunch money. Basically, you want it to always be easier for the bullies to go pick on somebody else.

These two are especially important as well. At the end of a peaceful game my cities defense is usually between 120 and 150. I've never been attacked when my cities are such powerhouses, but I would love to get a chance to see how effective that truly is.
 
Pick 2 and only 2 civs to be freinds with, you cannot be friends with everyone. Much easier to be friends with 2. I find if you are lucky enough to get russia, Catherine will be your friend for life. The main thing to keep Germany and Aztecs and Greece for that matter off you, is to always have better military. It is very rare for any of them to attack you if you keep at least a 10% military lead!! :) Still, always expect to be attacked, the AI even with all it's faults, is trying to win. To expect them to let you walk all the way without trying to stop is crazy. You certianly would not let Rome walk all over you. :)

Also, you would have to make some really bad mistakes to not win a defensive war. They send almost all they have in the 1st wave, keep you pults or their upgrades by all fronts.

Finaly the best way to stay peaceful is to knock the big boy off the black, you raze all his cities and take his capitol, and the others will think 3 or 4 times before they attack you again. :)
 
Finaly the best way to stay peaceful is to knock the big boy off the black, you raze all his cities and take his capitol, and the others will think 3 or 4 times before they attack you again. :)


Not sure if you were just being facetious here, but that is a really bad strategy for maintaining peace. You would not get favorable reactions from the rest of the world, in my experience, from being a bigger warmonger than the biggest warmonger.
 
yesterday i got my first deity win on pangaea. i credit the win to a mountain range that was blocking me off from all other civ's. There was only 1 passable square at north and 1 bottom. i kept to my side of mountain and every civilization was friendly to me for basically the entire game and i was able to RA nonstop with all of them and got tech launch at turn 173 (quick mode).

i am actually kind of bored with game now because i feel like so much to winning at upper levels is due to getting lucky (start with many choke points) and abusing game mechanics like RA blocking. if you are playing diety and start in middle of a bunch of civ's then i am not sure there is anything you can do to prevent war at that point.
 
Its is very difficult to maintain peace in ciV. If you expand quickly, then AIs think that you'll grab all land & they would be left with nothing so they hate you. If you conquer one of your neighbours then they consider you a military threat & denounce you. If you try to be small, they insult you & declare war on you because you're weak.
One way in my mind is that build around 3 cities earlier on & maintain a force as powerful as your neighbours. Try to tech astronomy as quickly as you can. Now go & settle other empty continents, away from other AIs. Some aggressive AIs will still denounce you but don't worry, most of your game would go peaceful.
 
The diplomacy is a fragile and complicated aspect of V.
It needs to be understood to be able to live in peace. The leaders actually do act quite human-like, excluding some things that still need to be fixed.

I have seen some people in the minority here saying this, but I just dont see it most of the post indicate alot of what I have been getting very irrational ai's that are not complex at all they just declare war on you for no reason some times the turn before being set to frendly with you.
 
If you want peace prepare for war.

this seems to sum it up. I think the good news is that they are working on the ai I have heard it was alot worse before (cant imagine that) but if it was really that bad and they have improved it maybe we will get a good ai in a few months.
 
I have seen some people in the minority here saying this, but I just dont see it most of the post indicate alot of what I have been getting very irrational ai's that are not complex at all they just declare war on you for no reason some times the turn before being set to frendly with you.

It might seem like there are a lot of posts complaining about the AI, but really it's the same 2-3 people posting over and over to every thread.

When you understand how the AI thinks, and, most importantly, stop expecting the AI to make everything easy for you, most of its actions make sense. It'll never be as good as a human player, of course, but that's true of any game.
 
The diplomacy is a fragile and complicated aspect of V.
It needs to be understood to be able to live in peace. The leaders actually do act quite human-like, excluding some things that still need to be fixed.

i don't agree with this statement.

ok there is some tips to be noted to avoid war but if you expect more though diplomacy than getting what you want, forget about it. diplomacy in civ5 is so-so but after all, this is a war game, not some peace-building simulation for aspiring statesmans. :P

think of others as threats at worst or resourceful idiots that can be preyed upon at best. in civ5, the AI simply doesn't get that the world is better at peace and you will NEVER see a peaceful game unless the others fear you like p.ssies because you play too easy. and like others pointed out, why would you play a peaceful game in the first place except to win culturally or diplomatically just for the sake of it? i think it's boring to press enter but that's just my opinion.

i can understand that some people say the AI has its own agenda but as Babri said earlier, it doesn't make a difference because basically, in all scenarios (at a reasonable difficulty level), war is likely:

you're too small:

the AI wants to get your cities/resources, no matter what. to add salt in the wound, they will also insult you, make absurd demands, and maybe even denouce you to the world for commiting the crime of existing.

you expand too much:

their covetousness kicks in. they are angry that you setlle in the promised land and want to rid the world of you because of this. this almost always happens unless you play games that take forever (caravel-era) to meet others.
you're too powerful:

they are jealous and will do whatever they can to piss the Empire off, even if they can't do jack sh.t.

as if it wasn't enough, some agressive civs will declare war just because it is their leaders personality to do so.

cooperation between civs for world peace as the ultimate goal doesn't exist in this game. to the AI, it is a self-oriented macchiavelic way to obtain things other than by waging war. nothing more so don't expect more.

with that being said, there is no room for constructive peace really in civ5. for those who don't agree with me, just try to win a Prince (or more difficult) game without being denounced or declared war upon. does it happen often?

hope that helps.
 
It might seem like there are a lot of posts complaining about the AI, but really it's the same 2-3 people posting over and over to every thread.

When you understand how the AI thinks, and, most importantly, stop expecting the AI to make everything easy for you, most of its actions make sense. It'll never be as good as a human player, of course, but that's true of any game.

I see alot more than just 2-3 people stating that the ai is seriously flawed.

As for your next point I have not seen anyone expecting the ai to make things easy for us all I want is for the ai to act rationally I dont mind having one or two crazy ais but they seem to be in the majority, and most of there actions dont make sense there is no reason they are friendly with me one turn then the next declare war on me. The ai in this game needs to be fixed the good news is they are working on it and while it may not happen over night I could see the ai being better in the next few months, Heck maybe next year we will even have a good ai.
 
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