KevinMiles90000
Warlord
- Joined
- Jan 14, 2011
- Messages
- 279
Tech to artillery and build a bunch, it will be peaceful......... for you.
If you want peace prepare for war.
Couldn't say it better myself.
I find a middling strenght, modern army is the best key for keeping the peace. If you're too weak they'll attack you, if you're too strong, they'll see you as a threat and attack you.
Also, you don't want to field a MASSIVE army at that either.. it's just not good for gold and it's production time that you could be using to build a temple instead!
After a couple of peaceful games played (King and higher) I felt that you need a little more military than you needed in Civ4. It's harder to get away with a couple of past era units, eventually your neighbour will invade you because, well, they can.
Also if you are agressive about getting influence with CS be prepared to get some enemies.
The best strategy for me is find a block of friend civilizations (2-4, depends on the size) and stick with them. Maybe you'll get wardec one time or another by their enemies, but it won't be a mass wardec.
I for one land on the side that thinks the ai is just broken and crazy. As for what some of you have mentioned how do you account for the fact that the ai has switched from friends to enemys on me in a single turn? also you say that you cant expand or ally city states and just keep a few citys I dont find that to be a fun way to play having the ai act crazy is not much fun it hurts the imersion.
It really feels good when you are in the middle of the game, in relative peace, 3 or so cities - each armed to the teeth - spectating the world wars (with my massive naval fleet which will be disbanded as soon as I meet everyone) while quietly and stealthily (made up word?) playing to win.
I do this, too. I'll send out naval or scout "observers" to check out the wars between other civs. Once saw an Indian elephant tackling American minutemen, that was odd.![]()
I for one land on the side that thinks the ai is just broken and crazy. As for what some of you have mentioned how do you account for the fact that the ai has switched from friends to enemys on me in a single turn?
also you say that you cant expand or ally city states and just keep a few citys I dont find that to be a fun way to play having the ai act crazy is not much fun it hurts the imersion.
Perhaps you were dealing with one of the more deceptive AIs - just like a deceptive human player, some of the AIs pretend to be your best buddy until they are ready to swoop down and take you out. More likely, something went off the rails and you didn't notice - you built a wonder just before they did, you settled in territory they consider their own, you allied with one of "their" city-states, you refused one too many requests, you became friends with their bitter enemy civ ... something. Some of the AIs are pretty impulsive, and there's no rule that says they have to progress step-by-step through guarded, hostile, denouncing, etc., before they can declare war. Some of them will just snap and declare war on you if they feel provoked. You may not feel you provoked them, or that they ought to recognize why you did something, but they aren't playing the game from your perspective - this seems to be one of the hardest things for people to grasp. "I only did X because of Y, why doesn't the AI understand that and cut me a break?"
That's the fun thing about Civ 5 - there are good strategies to play and win the game many different ways, at least at the lower difficulties. I've always been more of a "builder" in these games -- I've told myself many times that in my next game, I'm going to be an all-out bloodthirsty warlord ... then the other civs are too far away, or I end up with a nice neighbor like India or China, and I just can't bring myself to do it.![]()
This post is nonsense. Gibberish. You say it's impossible to play peacefully because the AI is random. Aatami and many other users, including myself, present proven strategies for playing a peaceful game. How could we all experience repeated success using these strategies if the AI is truly random? Answer: We couldn't. If the AI was random, the same strategy would never work twice, let alone numerous times for different players. So the AI is not random. You're wrong. (And you turned nothing around on anyone.)
Sorry, but no, you didn't...I did turn it around on him.