The Capo
godless Heathen
I have to add a hat BTW, because like I said I chopped the top of his head off by removing his hat, so I figure adding another hat would be easier than trying to mess around with new hair.
Dammit, why can't I rotate this forward?
looking good so far.
i think you know how to do fredrick's hat..same as the suit (and any other parts.
adding it to the skeleton might be tough at first. so post when you run into problems.
the other thing is that you are going to have to line up the arms...that is unless you just want to do a moving head and torso LH like dutchking's patton (and my first jefferson) or you want to take a shot at moving arms too.
Alright, well Cathy's hat was a bit too small, but I like Freddy's hat better, unfortunately I forgot to highlite the damn nif so I exported NOTHING and it took me a minute to figure that out. Now I gotta fix it.
BLENDER – Assigning parts
if you import a second nif with no skeleton you can add it to this nif
Select the object/nif part you want to add
Go to edit mode and select all (this will make rigging easier)
Then go to Object mode
Line up your part to where you want it on the body
NOTE: you can rotate the piece by pressing ‘R’ but it only rotates from the view you are in.
Shift click the part you want to add it to – NOT the skeleton!
(steps 1 & 2)
Then click object and go to join objects – they are now joined but not assigned to the skeleton
Go back to edit mode
Select a bone part you want it assigned to (steps 3 to 5)
NOTE: If you want to assign different parts to different bones go back to UAV face select and unselect the parts you do not want
Click Assign
NOTE: you can also unassign parts by hitting ‘remove’ delete will delete the bone and distort your Leaderhead!