How to play on Earth map with all correct locations in 30sec

I've just finished a tool I've been working on since the XP problem showed up. It is a C++-made tool to move the civs with CPF-files.

http://forums.civfanatics.com/showthread.php?s=&threadid=11829

I don't know if it work on XP, but it doesn't use a single line VB in it. (Only very many lines converted from VB)
Could anyone with XP test it.
It should also be easier (and faster) then the C3CT to move the civs, as you only can do that with the tool.
 
OK, I think I've finally cracked it!

Firstly I should point out that the Map included in this package is identical to Marla's v1.10. The difference is I've now added a proper installation routine. This has been tested on Windows 95/98 & XP.

Download the attachment below, it's a zip with one single file inside. I had to zip the file since I can't post .exe's direct to the forum. Extract the file (to anywhere) and run it. The installation will ask for your Civilization III directory and then install itself.

Once it is installed you will have a new folder in your Start Menu called “Marla Singer’s Scenarios”. In this will be two shortcuts, one is the Read-me file (Word format), the other shortcut is the tool for correcting player locations

This version automatically uninstalls versions 1.09 1.11 & 1.12 (all of which were my messes). It doesn’t uninstall any of Marla’s official versions.

As before, start a game like normal with Marla's Map. Save it straight away as FIX.SAV, then run the player location tool off the start menu (you don't need to quit Civ3). Once the tool has finished load up FIXED.SAV in Civilization, and that's it!

Email me at aloisia-vonotar@lastlands.org with your comments (complaints) and that will help me to produce a better product.

Hope you find this straight-forward and easy to use. Happy Civing!

Aloisia Vonotar

UPDATE: v1.13 Goes Official!! Download it now from page one of this thread!
 
Vonotar, your file has been added on the first post.
I thank you a lot for all your time and all your help.
I would like also to say a BIG thanx to Gramphos who helped already a lot with his copy tool.
Thanx to both of you and to all the others. I feel so great !!
 
Thanks for creating that map. I downloaded it just and I will now test it. False starting positions are very bad thing in Civ3. I wonder, why there were not correct starting positions in the game, because there were in the Civ2. Why the game got worse?
 
great job marla and the many others creating great maps and stuff like even starting positions...
i remember i couldnt bear myself to play civ3 if the egyptians or romans didnt start in their CORRECT place! I mean WTH! Whats soo hard bout firaxis implenting this?!
makes me mad :mad: that we have to do all this and make up mods because they couldnt implement them in the first place!
aaaaaaargh

just my rants....
keep up the great work guys :)
:p
 
Real World Maps:-

One thing that worries me about playing with a real world map is that I KNOW what the World looks like - for example I can send a settler to Saudi Arabia to grab the oil even before it appears. The AI civs of course don't know this. Because of this, using the Firaxis world map I got my easiest victory ever (Chieftan level) as I had all the strategic resources wrapped up before the Middle Ages started!

To my mind the only fair way to play is to set everything to random as then you have idea whether you're on a small island or Pangaea.
 
Marla....

Marla was that annoying scratch on the roof of your mouth that would heal if only you would stop tounging it.

Thank you Marla. Thank you so Very much. Just a word to the wise.....Avoid the clam chowder.
 
Greetings, Marla!

I have PM'ed a query to you. Your map is beautiful, I would be honored if you could help me figure out some problems I'm having with it. Thank you!
 
Is there any way to get your start positions fixer working for Civ 3 on a mac?
I am a programmer so if I had acess to the source code I'd be more than happy to port the program u use.
 
Originally posted by bloodycelt
Is there any way to get your start positions fixer working for Civ 3 on a mac?
I am a programmer so if I had acess to the source code I'd be more than happy to port the program u use.
Drop me an email and I can see what I can do. (Have been looking for someone to port CPT for a while, but the one I found never replied, so I guess that you might be able to do it instead)
 
non-windows version

read the worldmap.txt for a list of things you will need to change/copy I don't have a Mac or the expertise to create an automatic installer for the Mac version.

You'll also need to wait for Gramphos CPT to be converted if you want correct start positions

Vonotar
 
Nevermind, I got it to work... :D
 
i use marla's map 1.13 and i've just patch to 1.17f
with or without the new Civ3Edit, i can't load FIXED.SAV !
error msg while it load:

DATAIO error
Operation system error: TILE
 
I am having this same error... I have conversed with KittenofChaos about it. I was unaware it was patch related.
Anybody have a fix on this yet?

Joe
 
Help me! I can't get it to work on the Mac, but I bloody need it! :confused: Could someone port this please?

:love:
 
Originally posted by Eyn
i use marla's map 1.13 and i've just patch to 1.17f
with or without the new Civ3Edit, i can't load FIXED.SAV !
error msg while it load:

DATAIO error
Operation system error: TILE

Known problem, Download 1.18 from top of thread

All other problems please see the main thread for this map here
(Including info on Mac compatibility)
 
This isn't really a "problem" but I'm having to manually enter the city names each time I create a new city. It defaults to the capitol name. I'm not THAT lazy, but was just wondering if this was normal. Thaaaanks.
-W.T.
 
Yes, I have the capital name problem too. Having to think up new city names each time quickly become a major pain in the butt!

Also, I don't know if this is a bug or just plain dumb luck on my part, but I played a game on Marla's map the other day and I didn't have ONE Great leader! And I was using the Germans (militaristic)! Attacking the AI and winning with elite units was never so unrewarding.

Anyone else have this problem or was it just bad luck? At any rate, an excellent map to plan on. I especially enjoyed the lack of uranium on the map - makes the nuclear era much more realistic.
 
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