sugerdady87
Warlord
I heavily agree with Chum in that you shouldn't attempt any Wonders if you are going for a domination victory. The more time you spend building buildings and wonders the more of a drag your game will be. Domination in the first let's say ~150 is a breeze, after that the AI will have lots of cities that will all be building units. You'll have to eat through insane amounts of (horribly deployed) units. It's not fun and it's not worth it.
There is however another type of domination victory. You could turtle with a 4 city Tradition empire until you get Artillery and go from there. You can turtle until Bombers (or Great War Bombers, but probably not on Deity) or you can turtle until Atomic Bombs + XCom. But at this point it's not a domination victory anymore, it's a science victory with a few turns of fighting.
If you however must build some Wonders for your domination victory then I'd say the following are the best:
Pyramids (Pillage-Repair strategy is clearly broken and should have been fixed a long time ago. I love abusing it personally)
Macchu Picchu (Can easily yield between 50GPT and 100GPT if you are playing on a standard/huge Pangea because you should have roads to every capital and prebuilt roads)
Alhambra (Hard to get, often times not even worth it, for example when going for an Artillery or Bomber rush)
Brandenburg Gate (At this point you're usually better off building units. If you have a spare Engineer by all means get it)
Every Wonder that gives happiness is decent enough. National Wonders are okay just because every Ideology can get happiness from them.
I definitely agree with Browd - putting Hammers into Statue of Zeus is a complete waste. If not a single AI went Honor you can wait until lategame and build it in three or four turns anyway.
This is completely untrue since we are talking about domination. Liberty is the most-used policy tree and Honor is just as good if not better, but you don't have a peaceful win condition to fall back on if domination fails.
I very rarely see people going for Tradition with domination in mind unless they are turtling towards Artillery, Bombers or XCom.
Rushing artillery then bombers is more efficient than trying to win by early rushing, at deity at least. Liberty/Honor rush can potentially win much faster, but has more cost if said rush stalls.